Forums

Curse of Zaros problem

Quick find code: 74-75-932-66265667

Sserl
Jul Member 2022

Sserl

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
One of the potential locations for the 3rd ghost has a major problem in that you are under constant attack by very weak, hostile to all levels, and fairly quickly respawning enemies. These enemies constantly disrupt your attempt to speak to the 3rd ghost, making the only way to get through this conversation is to space or click next as fast as you can before the next enemy shambles up to disrupt you again.

Spoilers ahead
.
.
.
.
.
..
.
.
.
.
.
.
.
.
.
.
.
The ghost in question is Kharrim when he is in the graveyard of shadows. The 5 or 6 zombies spawn in very close proximity to his location.

My suggestion for how to fix this so that someone doing the quest has the time to actually read what the ghost is saying: Add a gated fence with Kharrim on one side, and the zombies on the other. While the bit of lore that Kharrim gives might be just a minor drop in the ocean, it is extremely aggravating when you like to read those lore bits but cannot because the entire conversation is reset to the start every 10-15 seconds.

01-Nov-2022 04:41:40

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
There are a few locations, that need to be reviewed for that matter - the earth warrior one in edgeville on route 3 is likewise cluttered for that matter.

I would recommend space bar your way through it and read it up on the wiki afterwards - given the fact it was introduced in a pk wilderness that miniquest obviously never was meant to be actually read on the go. But maybe they fix it now, they're redoing other extremely outdated quests and some of their weird mechanical decisions after all...
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

01-Nov-2022 05:52:47 - Last edited on 01-Nov-2022 05:55:13 by Rikornak

Quick find code: 74-75-932-66265667 Back to Top