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There shouldn't be a choice. The Fort is for Saradomist forces to fight Zamorakian invaders from the wilderness so it should be a Saradomist Chapel.
Also why have a Zamorakian chapel in a fort dedicated to fighting Zamorak?
Can you indicate where it was stated that this was a Saradominist forces fort?
I can understand not including Zamorak since he's the "villain" they've dubbed now. But Saradomin Armadyl and Bandos were even in an alliance against Zamorak in the old god wars. Those 3 make sense, even Zaros is questionable.
Supporter of
Strictly speaking from a lore standpoint, I would argue that a combination of the demographics, geopolitics, and Fort Forinthry's purpose in the upcoming story-arc would strongly make using Saradominist regalia as your decor of choice the ideal situation.
(Obviously, I wouldn't be surprised if Jagex released more options in the future for a strictly player preference perspective.)
> The duchy is granted to the player by King Roald, ruler of the entire region of Misthalin who sits in Varrock, one of the kingdoms that routinely has Saradominist places of worship. This duchy is an extension of territory underneath the Misthalin banner. The crown and the new Duke/Duchess/Dux are... somewhat amicable.
> Misthalin, along with Asgarnia and Kandarin, is being supervised by Basilissa Adrasteia, who happens to be Saradomin's own daughter and the person he personally anointed for the position. Regardless of how the player feels about Saradomin, the player is on good terms with Adrasteia.
> The Fort is situated near the Paterdomus Temple, which sits on the River Salve and the border with Morytania, which had been in armed (fanged?) conflict with the Misthalinians in recent ages. Under the Drakan family of vampyres - the region is largely Zamorakian and rooted in Zarosian influence. Only recently has the player secured a tenuous alliance with the current head of the vampyres, Vanescula Drakan.
> Importantly, Fort Forinthry was claimed from lands that were previously in the Wilderness, a region that currently harbors Zamorakian forces that have assembled under Moia's leadership following Zamorak's banishment and a subsequent dispute over who should lead the faction. The fort stands precisely to deter these Zamorakian forces from attacking Saradominist settlements further south.
> The occupants of Fort Forinthry are human, and humans largely worship Saradomin the most relative to other races.
Now obviously, as the acting Duke/Duchess/Dux of the new territory, and the composition of ideas from our staff (Bill, Aster, Siv, and Flint) - you probably could make some interesting decisions on how Fort Forinthry interprets its religious affiliation.
> The player is formerly the World Guardian chosen by Guthix, and had managed to thwart Zamorak's invasion plans by banishing him (and other deities) from Gielinor in the same manner that Guthix did. Guthix may also be the preferred god of Bill, the Master of Blueprints. Guthixian regalia would not sound any alarms in Varrock or Falador.
> The Fort is situated just north of the former Zarosian seat of power, Senntisten, which had recently been unearthed and was the site of the Elder God Wars conflict. It's also on Aster's recommendation that we name the Fort's territory after the formerly Zarosian settlement of Forinthry, which was razed and became the Wilderness during the initial God Wars (after an act by Zamorak.) Zaros however would cause concern in other human royal courts due to the god's recent history.
> Armadyl had in recent ages defeated Bandos and potentially spared the realm of constant bloodshed in the process. He was also a key player in securing victory for Gielinor during the Elder God Wars conflict. Like Guthixian decor, Armadylean tapestries would not ruffle any feathers (so to speak) with Saradominist allies.
> Zamorak.....is purely contrarian and doesn't make much sense lore wise...to this point.
In regards to missing options...
> Seren formed a council to protect Gielinor before the Elder God Wars began... (if only the Seren we ended up with -after- the conflict started didn't go and ruin it.)
> V makes a little bit of sense because the Fremmeniks are represented by Siv, our Command Centre overseer.
I was hoping for a Desert Pantheon option... Icthlarin is just about the only deity who has consistently been helpful to the player and more or less trustworthy (if not always reliable).
~~~~ Just another victim of the ambient morality ~~~~
When they are talking about the Three Kingdoms - Misthalin, Asgard and Kandarin, it shouldn't surprise many the likes of Bandos, V, Tumeken, and perhaps Seren too (even she was the head of the Desperate Measure Council) don't belong.
I think, at least at this moment of the story, the Fort altar is aimed for gods the people of the Three Kingdoms worship.