Construction and Archaeology elite skill? Increase to 120 con? I have always loved my kingdom, best storyline in the game, Misc/Etc should be improvised with new and improved PoH on an island connected by the docks to the south. New portal destinations, new artifacts, even expand the story on how you are the king/queen. Deltaslug has a great suggestion, they could be an NPC. Like, a young Ardougne knight, or a mini Tzhaar creature. this can really go a LONG way if they play their cards right. MTK has so much potential. Now I'm going to finish reading these pages and see what other neat suggestions are there.
Edit:
Archaeology thought, wouldn't it be cool to display some of your artifacts in your newly designed "Trophy Room"?
Iron thought, it's awesome for iron players. Keep it that way.
Make it like Anachronia, makes us skill/work in our own kingdom, but we get upgrades with helpful attributes along the way to upgrading
our kingdom
.
Add a new quest, give us titles. I want some new pirate-y ones.
New construction level 99/120 unlock: Build your own player-owned port ship. (limit 1) (requires plan unlock in PoP) Throw in 99/120 Farming and give us a PoF too.
Let's put these bulk tree seeds we get to use!
You already beefed up Farming xp with PoF, gives us a place to use the bagged plants, more tree/fruit tree patches. Herb? Maybe...
Give us a reason to search all these bird's nest with seeds.
Let us build a stock room for showing a visual of our coffers at different levels.
Give us the option for putting different jewelry on display at our "upgraded" stalls.
I know we're busy being World Guardian and all, but it'd be nice to sit back and chill in my kingdom for a minute. Fighting Gods and what-not, but my people need me.
Butterfly house? Aquarium?
#endrant
04-Aug-2022 06:12:41
- Last edited on
04-Aug-2022 07:35:06
by
Gonbe