With yesterday's (18/08/2023) - Necromancy: Community Feedback Update - #2 - something stirred up in me again. In the next update the ice nihil familiar would be reassigned the necromancy skill, instead of its current magic characteristic.
We all are pretty used to the combat triangle and its commonly assigned colorscheme.
- melee (red)
- ranged (green)
- magic (blue)
This colorscheme can be seen in various item: the combat triangle abilities, prayer icons, lesser demon executioners (familiar).
The nihil familiars/monsters go by the following:
-blood nihil (red): melee
- ice nihil (blue/white): magic
- shadiow (purple): ranged
- smoke nihil (green/yellow): magic
With the upcoming update of the ice nihil takding the place of the necromancy side, this will get more confusing in my opinion. Therefore I'd suggest we reassign them to a better fitting position:
- blood nihil (red): melee
- ice nihil (blue/white): magic (keep it)
- shadow (purple): necromancy (new)
- smoke nihil (green/yellow): ranged (switched)
This would streamline them with the combat triangle+necromancy concept.
--- Spiffy ---
19-Aug-2023 09:43:51