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Igneous Stone - Obtainability

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Philosophes
Sep Member 2023

Philosophes

Posts: 247 Silver Posts by user Forum Profile RuneMetrics Profile
At the moment, the Igneous Stone is only capable of being received from TzKal-Zuk, but only after you've completed all 17 waves in 1 sitting without dying or teleporting out. This makes the Igneous Stone unobtainable for the 99.5% of RS3. There's a major flaw in that the Igneous Kal-Mor gives a huge unfair PVM advantage to players who have obtained it, and therefore the Igneous Stone. I would like to say an update that allows the Igneous Stone to become available through another form. There are are couple of suggestions which I've thought of:

1. Allow each player to obtain 1 Igneous Stone via killing TzKal-Zuk, while being capable of utilizing checkpoints (i.e., they can die and come back to their spot and still have the ability to earn it if they defeat TzKal-Zuk). Then, to obtain subsequent Igneous Stones, players must then defeat TzKal-Zuk without utilizing checkpoints (similar to how it works now). Thus, making the first Igneous Stone obtainable by just killing TzKal-Zuk, which is no simple feat in itself.
2. Allow the Igneous Stone to become tradeable.
3. Create another method of earning an Igneous Stone.

26-Nov-2023 21:03:28

Philosophes
Sep Member 2023

Philosophes

Posts: 247 Silver Posts by user Forum Profile RuneMetrics Profile
Welp, after 25-45 failed attempts, I was able to achieve an igneous stone. Absolutely the hardest thing I’ve done in RuneScape. Honestly, achieving this is not “normal”. The “normal” mode is nothing but extremely difficult. Once I finally got my set-up just exactly right, I was able to get to the final wave without banking, but man it took a lot of research to get there. Then, being able to throw on the final wave without dying was nothing short of a miracle. The total time to reach Zuk was around 20-25 minutes or so on average for me. My attention was kinda shot at that point most the time, which left the boss fight being much more difficult than it would be otherwise,

With that being said, it felt like a huge achievement to finally get an igneous stone. Definitely earned that one. I could see subsequent tries being a bit easier now that the confidence is there, but the experience to get there was like a never ending mountain. I am no longer so sure about my original post. The reward is great and certainly takes a lot to earn, so it’s fair. I believe my original post was probably just from irritation after making it all the way through the waves and then dying on the boss fight several times. It feels like a huge time dump when that happens.

I certainly will not be going for the Igneous Kal-Zuk.

27-Nov-2023 04:25:14

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Issue is - this is a challenge reward, not a boss drop per se.

It was like this for the fire cape, it was like this for the kiln capes and it is the same for OS's inferno cape and the upcoming ranged counterpart in that coliseum. You beat the challenge and you'll receive that thing as a proof for that. The only difference between those four things and the tzekhaar arena is, that you actually can still try and beat the boss upon failing, rather than entirely losing hours of progress - especially when it gets to getting the hang of certain parts of the whole thing. Fuck it up in OS's inferno and you just have to do those 69 waves all over again, before you even have the chance to practice its incarnation of zuk again.

Being a 100 % drop this thing would hold no value at all, so literally everyone (non-IM) with a kiln cape would have the zuk cape automatically as well, so that thing would have to become rare - moreso in normal mode. Which would be extremely unsatisfying for content like this.

The only working thing I could imagine would be the stone being a rare drop for a failed challenge - or being a side reward for the next tier of wave based combat. Albeit - you obviously also do not receive kiln capes for killing the har-aken in the tzekhaar arena. Or a fire cape for killing the jads in the kiln. But that would be a viable option to be fair. Would Jagex do it - extremely unlikely.
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27-Nov-2023 06:50:29 - Last edited on 27-Nov-2023 06:52:52 by Rikornak

Tenebri
Jan Member 2015

Tenebri

Posts: 39,167 Sapphire Posts by user Forum Profile RuneMetrics Profile
Philosophes said :
At the moment, the Igneous Stone is only capable of being received from TzKal-Zuk, but only after you've completed all 17 waves in 1 sitting without dying or teleporting out. This makes the Igneous Stone unobtainable for the 99.5% of RS3.


where did you get 99.5%? as a legit stat?

zuk is not that hard. its definitely not 99.5%

and also

200m all RS3 on 7/3/19
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OSRS 2277/2277 Untrim slayer cape
Hail Satan, He loves for who you are.

27-Nov-2023 12:14:57

Philosophes
Sep Member 2023

Philosophes

Posts: 247 Silver Posts by user Forum Profile RuneMetrics Profile
Rikornak said :
Being a 100% drop this thing would hold no value at all, so literally everyone with a kiln cape would have the zuk cape automatically as well, so that thing would have to become rare - moreso in normal mode. Which would be extremely unsatisfying for content like this.


For sure, a simple tradability configuration is not a solution for a consistent drop like this. There'd need to be tradable and a nontradable versions to implement this and the drop rate of the tradable would need to be very slim. However, introducing that method of obtainment would not be the first on my list to introduce. What seems more reasonable to me is making the first one obtainable after killing Zuk regardless of checkpoints used. Now, it doesn't have to be that simple. For example, throw the Igneous Stone up as a one time achievement reward for defeating TzKal-Zuk 10+ times.

Like I said previously though, I'm content with how things are now, was just a very frustrating challenge.

Tenebri said :
Philosophes said :
At the moment, the Igneous Stone is only capable of being received from TzKal-Zuk, but only after you've completed all 17 waves in 1 sitting without dying or teleporting out. This makes the Igneous Stone unobtainable for the 99.5% of RS3.


where did you get 99.5%? as a legit stat?
zuk is not that hard. its definitely not 99.5%


It's a personal opinion, there's no API for these sort of stats, if you pay attention to who does/does not have one you'll see. I was wild in my "unobtainable" word choice, it was faster than saying "not obtainable without a ton of work, tons of GP in the right gear, learning abilities well (what they do, how/when to use them), customizing keybinds and learning how to perform well with them, learning each wave of the fight, testing different set-ups, and finding the time to do multiple attempts in one sitting. Most RS3ians aren't capable.

27-Nov-2023 18:24:13

Tenebri
Jan Member 2015

Tenebri

Posts: 39,167 Sapphire Posts by user Forum Profile RuneMetrics Profile
Philosophes said :

Most RS3ians aren't capable.


why do you think most people who play rs3 players cant do it?

in my opinion most can. this is rs3, to get to zuk they would have done long grinds before and long grinds of learning mechanics.


you also dont need to do multiple attempts in 1 sitting.

back in 2006 when i was doing fight caves, i could only do 1 a week, i still achieved it after many months, but it was only 1 attempt once a week.

you also dont need custom ability bar, etc there are many guides on there with very little effort zuk guides with revo.
200m all RS3 on 7/3/19
1.2Billion overall Slayer xp / Ultimate slayer title

OSRS 2277/2277 Untrim slayer cape
Hail Satan, He loves for who you are.

27-Nov-2023 23:37:07 - Last edited on 27-Nov-2023 23:38:39 by Tenebri

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