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Create Your Own Country 42

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Zakarias
Mar Member 2021

Zakarias

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Super689 said :
Nuts: The FMods have limited us to one thread since July..**** and CYOC can't exist together on this site at the same time, and a couple of offsite NC restarts have failed. Meanwhile CYOC has slowed to a halt.

Man, that's grim.
Original message details are unavailable.

This game's OP's haven't been updated in nearly a year. The ONLY WAY the genre can survive at this point is if we merge CYOC and NC... somehow. CYOC is practically as dead as NC at this point, but probably about 10+ total players or so have been seen in the past month from the genre, so there is still hope. We just have to re-ignite interest under one banner: Create Your Own Nation.

Is anyone in favor of writing an OP and electing a mod or mods? I'm not mentally stable enough to do either (not joking).


I doubt a CYOC and NC merge would work out, but I;m having trouble coming up with any actual reasons for that assertion.

The Nutsenean government under Prime Minister Smithson has announced a new program of National Renovation for the nation. It is divided into several subsections

Sanity Restoration: All the madness that occurred in the period leading up to the Great Pause will be undone. The citizenry will be restored to human form, the floating islands will be put back on earth, and everything will generally made sensible and presentable, insofar as anything in this world is. This shall be done using the aid of an Extremely Convenient Magical Artifact, or ECMA, which is fitting as ECMAs were how things got so messed up in the first place.

Cultural Heritage Promotion: The Great Pause means that Nutsenean culture and architecture is hundreds of years behind the rest of the world. This means one thing: huge potential tourist money. An extremely extensive add campaign will be carried out in the other nations of the world to draw countless gullible tourists to the nation, and into the waiting arms of our overpriced restaurants and souvenir shops.
Formerly Nuts330

01-Feb-2015 04:14:48

Zakarias
Mar Member 2021

Zakarias

Posts: 2,116 Mithril Posts by user Forum Profile RuneMetrics Profile
continued:

De-Handwavification: Our nation's Earth territories are spread out across the globe, and until now there has been no coherent system of transportation between them. Travel was done by an assorted mix of personal transporters, ships, and air transport, but there was no dedicated system for this, and it has proven hugely inefficient. The Earth Transportation Management Agency will be created, to develop more efficient systems of intranational travel and oversee their implementation.

Military Modification: In the time during the Great Pause, the military tech and doctrine of other nations has changed dramatically. Foreign experts will be brought in to help bring the national military back to first-class levels.
Formerly Nuts330

01-Feb-2015 04:15:14 - Last edited on 01-Feb-2015 04:39:01 by Zakarias

D Chip

D Chip

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The issue is that CYOC is fantasy while NC is... a more structured fantasy. To be honest, everyone's country is OP at this point and there are no longer any problems to solve. We could do a group writing project, either like the old plots where everyone has 1-2 characters or a more structured system where we actually try to create a story plot, working together.

01-Feb-2015 06:43:37

SeanRS2k
Nov Member 2021

SeanRS2k

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How about we try mirroring some real world problems in CYOC. A few random examples... Russia invades Crimean Peninsula, Atlantis invades Arabian Peninsula. Maybe an ISIS plot? etc etc.

There'd have to be some restrictions, of course. For the first example, Belozay can't just drop an antimatter warhead on Atlantis' capital to solve it. We'd have to have some level of diplomacy, and a reasonable level of military intervention (with actual strategy).

Idk, maybe it could work.

01-Feb-2015 18:23:43

Shing
Jul Member 2008

Shing

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Yes because Belozay is SO prone to using antimatter weapons of mass destruction...

D Chip said :
The issue is that CYOC is fantasy while NC is... a more structured fantasy. To be honest, everyone's country is OP at this point and there are no longer any problems to solve. We could do a group writing project, either like the old plots where everyone has 1-2 characters or a more structured system where we actually try to create a story plot, working together.


The lack of structure in CYOC is why it works. If we started regulating things and mandating certain disasters/challenges or enacted certain requirements on our economies etc. things would fall apart. Remember all the talk of the happy citizen effect? What if we actually had to appeal to our people? Anarchy!

02-Feb-2015 15:33:36

Super689

Super689

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D Chip said :
The issue is that CYOC is fantasy while NC is... a more structured fantasy. To be honest, everyone's country is OP at this point and there are no longer any problems to solve. We could do a group writing project, either like the old plots where everyone has 1-2 characters or a more structured system where we actually try to create a story plot, working together.


Yes, THIS!

I'm taking this World Politics class for a Social Sciences credit requirement. It's the easiest serious class I've taken in a long time because I already know everything in it- I learned the content from playing CAMS and NC. Playing these game isn't such a waste of time after all.

Anyway, my umpteenth attempt at joining NC will come later tonight. I've been playing a lot of Mass Effect lately.

EDIT: Whoops, meant CYOC.

02-Feb-2015 19:44:18 - Last edited on 03-Feb-2015 04:08:22 by Super689

Super689

Super689

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(BTW, this is Super/Live in case you didn't know my first name on here. My usernames have come full circle.

Name of Country: Initertia (Ee-neh-tuhr-sha)
Capital City: Imbis*a City (Ehm-beh-shee-ah)

Government Type: Constitutional Confederation
Rulers: The Intilateral, that is, the eight governors of each state/territory
Population (No more than 1 million at start): 1 million (OOG: This seems excessively small...)

Economy Type: Capitalist
Currency: Intia (En-sha)- roughly 107% U.S. Dollar
Yearly Cash Flow: 30 billion In**a

Troops # (No more then 50k at start): 50K
Types of Soldiers: 6, details later.

Military Tech (weapons and defence): Advanced, details later.

What are rules 1 and 9?: No overpowering, be sensible

Start Date: 2-3-15

Planet you want to start out in (optional): Initertia and five of its 12 moons: Ambitia, Ecstacia, Excurtia, Opportutia, Outiertia.

Anything else you want to add:
Initertia is a massive planet compared to Earth with a 40,000 mile diameter. It's surface is 85% water, with most of that water locked in ice covering 70% of the surface. The three major continents are visible from the same side of the planet- the other side is vast freshwater ocean. The five colonial moons hold populations ranging from 15,000 to 40,000, and each is similar in terrain as well as size- covered in ice and from 1500 to 2200 miles in diameter. It is believed these moons were once part of Initertia, and splintered from the larger planet as a result of stray debris from a nearby supernova event. Initertia's dwarf neighbor planet, Superia, the only other in the binary star system, was part of the supernova explosion.The other seven moons are uninhabitable. Six are too small to hold a sufficient atmosphere, and are simply named "Intertia I", etc. based on their orbital paths (details later), and the seventh, Eclipt**a (Ee-clipt-sha) was used in centuries past for nuclear weapons testing.

More coming tomorrow.

03-Feb-2015 04:52:36

SeanRS2k
Nov Member 2021

SeanRS2k

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Atlantis has sent diplomats to visit Nutsenea and Initertia.

-=-=-
The Atlantis Government has announced that they will be devoting more effort to the Atlantis Interstellar Territories. We will be improving the infrastructure and defence in these regions, to bring them up to the Atlantis Earth standard.

Atlantis currently controls thirty seven planets in five different systems. We hope to establish larger, permanent wormholes between these systems and the Earth territories.

-=-=-
Reports of the Atlantis military passing into Botswana are being denied by the Department of National Defence.

03-Feb-2015 20:52:05

Super689

Super689

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Types of Soldiers:

Continental Defense (ICD)- 10,000 standard army units protecting Initertia's three major continents.

Lunar Defense (ILD)- 5,000 units protecting lunar colonies (pretty much the same tech as the ICD)

Wasteland Patrol (IWP)- A group of about 2000 scouts tasked with patrolling Initertia's frozen oceans, north and south. 300 units patrol the southern wasteland while 1200 units patrol the north. The reason for the imbalance is due to the presence of the Cervisians, a sentient machine race created by the Initer*ian people 70 years ago, who later rebelled. The Initertians won the resulting war, and approximately 1500 Cervisians are now held in an encampment 4,000 miles into the northern wasteland, guarded by the IWD. Spottings of Cervisians by oil drillers in the wastelands have led IWD squads to be stationed at mining sites.

Navy- The Initer*ian Navy consists of 300 small single-seat fighters, 200 medium-size fighters with a pilot and gunner, and 500 larger patrol ships, each with a crew of 6, which guard Initertia and its moons. 3 dreadnaughts with crews of 200 serve as flagships of each fleet; First, Second and Third. The Navy also guards Infinity Station, a 4,000 sq. foot which orbits Initertia. A total of 25,000 Initertians are enlisted in the Navy.

Marines- The Marines are the deployment force of the Initer*ian Navy, consisting of a force of 8,000. Marine weapons tech is usually at the cutting edge compared to older weapons used by the ICD and ILD.

Elitian- The Elitians are Initertia's commando force, who use thickly-armored "Juggernaut" suits. These battle-tested suits have a three-hour oxygen supply. Rather than having oxygen in all parts of the suit, air is pumped only around the head and shoulders in order to minimalize the chance of a suit rupture. Elitians are stationed at Infinity Station and on major Naval warships, and are often used to perform external repairs during battles, but can also be used to assault enemy ships

04-Feb-2015 03:32:32

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