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123xyz8
Nov Member 2023

123xyz8

Posts: 26,441 Sapphire Posts by user Forum Profile RuneMetrics Profile
The people watched with amazement from Charleston. We have stopped speed launching stuff and have decommissioned everything that was speed launched during the war.
Most of the people want to stay on Charleston. We shall make Charleston the new home planet for Neros(2) but our citizens are allowed to come and go as they want.
We will keep a space gate and the orbital shipyards 1 through 5 over Earth. That is so I can still remain contact with everyone else.
We shall continue with Transport as scheduled. Some with the NSS Redemption. We are also beginning construction of the 4th fleet. It will consist of 20 battleships and 20 air craft carriers. I am also making the NSS 123x*z8 as my flagship.

123x*z8 President of Neros(2)

30-Nov-2008 03:07:09

Catsgood

Catsgood

Posts: 1,651 Mithril Posts by user Forum Profile RuneMetrics Profile
Breaking news!
I have now perfected my magenetic space launcher! I am now Launching equipment to build my very own space station! This place offeres ports for other countries to dock their shuttles and supplies.
I have just completed a space port just outside of Atlantis. This place is for landing and launching shuttles and for planes as well. this also offeres a new sea port. This is basicly a dock for big transportation.

30-Nov-2008 03:17:04

Djinn Spelly

Djinn Spelly

Posts: 22,480 Opal Posts by user Forum Profile RuneMetrics Profile
Name of Country: The Nomads of Djinn (S)
Country Type: Nuetral
Government Type: Constitutional Monarchy
Ruler: Ramses (Son of Haley, assistant to Djinn Spell)
Civilians: Djinns and Tree Spirits, a few humans
Population #: Im gonna guess 50k. But im not sure.
Economy: Trading with other countries, other than that self-sufficient
Currency: Gold and Silver
Troops #: about 45k in war, about 10k in peace
Types of Soldiers: All able bodied people serve in the military during war. All are djinn and tree spirits with magnificent powers to control the universe
Military Tech (weapons and defence): We use our magic but will sometimes use swords, staves, bows and arrows, etc. Sometimes we may also enchant these things to amplify our magic.
Anything else you want to add:
The Nomads of Djinn are the descendents of the noblest families of djinnaken.
We are led by Ramses, son of Haley, who, once the young proigee to the Djinnmaster of the Mightiest country ever, Djinnaken, now an old women and part of the Nomads council.
Our government is made up of a king and a council. We have one permanent settlement on Nantucket Island (apparently that was neglected by the FOG) and we have several nomad settlements, which move around, trading and spreading ideas.
Our great power, that which makes us a superpower like our forefathers, is knowledge and magic.
Since we do not use technology, we have had practice improving our magic, we can do, with a snap of our fingers, what you do with pounds of weaponry and technology.
But each Djinnakenian has the power to access the internet with their mind.

30-Nov-2008 03:42:10

Djinn Spelly

Djinn Spelly

Posts: 22,480 Opal Posts by user Forum Profile RuneMetrics Profile
our most prized possesions are the Boston Files. They are huge boxes of files located on our capitol in Nantucket.
We can only confirm they tell us everything djinnaken knows, which means even though we do not use it, we know about technology thousands of year ahead of most of you!
Things that are rumored (we cant tell you the truth) to be in the file are
-The entrance to the netherworld
-the entrance to the anti-verse
- and how to unlock the fog and re-enter djinnaken.
If we can... we're not doing it yet.
Also, our homes in the capitol are basically stone with thatch houses and our nomad houses are tents. Even though they look primative, but good looking and small on the outside, they are magically extended to the size of large sized houses furnished in the style of the inhabitant (e.g. modern, old fashioned, oriental, etc.

30-Nov-2008 03:46:12 - Last edited on 30-Nov-2008 03:59:52 by Djinn Spelly

Djinn Spelly

Djinn Spelly

Posts: 22,480 Opal Posts by user Forum Profile RuneMetrics Profile
The first thing our country does is secure the Boston Files in a great underground vault on martha's vineyard (also not fogged).
If anyone got ahold of what was in those files (djinnaken ha unreleased technology thousands of years ahead of anyone else) they would rule the world. We, the most technologically inadvanced and most magically advanced country in the world, vow to protect these secrets forever.
Also... here are a list of the places our camps are and what they're doing.
CAMPS:
1. Fort Knox, Kentucky- Djinnaken used to protect this gold. Now we are loading it up and taking it to the capitol. We are looting other places too.
2. Just outside waterice's capitol- We are documenting the culture and technology of the people to put in our library, our biggest and grandest building.
3. California- Mining gold

30-Nov-2008 04:28:45

Djinn Spelly

Djinn Spelly

Posts: 22,480 Opal Posts by user Forum Profile RuneMetrics Profile
I will take this 1000th post to formally announce that Djinnaken WILL return... eventually. but for right now the Nomads of Djinn are the predecessors of Djinnaken, the rag-tag remains of the country.
Q&A with the Djinnaken Plot Creator... Djinn Spell!
Q: Djinn Spell, what happened to New England?
A: New England, the land of Djinnaken is now protected by the FOG. One day the Nomads will reclaim Djinnaken, all the lands djinnaken once had will be reclaimed also.
Q: Well, the Nomad's have only 50k population, wheres the rest of the 15 bil population?
A: Well, many were killed in the battles that ended Djinnaken. Others just became independents (people with no country) and others immigrated to places like Waterices country, roccos country, neros's country, atlantis, etc.
Q: How do we get access to the technology in the Boston Files?
A: Smirrrrrrkkkk: Ahahaha!!! Fat Chance!
Q: What happens if we try to stop the Nomads from going in our country or setting up camp?
A: If they dont really care, they'll go somewhere else. If they need to go there, they'll fight you.
Q: What happened to the Immortia? Are they still here?
A: The Immortia has dissapeared from public eye. Whether there are still surviving groups, active or not, is unknown. The nomads of Djinn do not currently have strong enough means to investigate
Thats all for now.... Have a great time.

30-Nov-2008 05:03:03 - Last edited on 30-Nov-2008 05:35:22 by Djinn Spelly

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