the RedGrim Chaos5 the new eoc does have a few qualities....but I don't get a few things why make combat levels different killing many players level 3 names... messing up players armor so they can no longer wear, doing away with deaths, chaos ruins for the basic attacks spells...kind of makes rcing pointless...and those healing things on shields havent tried...but seems to have made fishing and cooking kind of pointless skills also if players can now heal basically without food usage??? Also jagex doubles the xp for dung...which was a thrill the first few days, but then I went back later and the monsters combat has gone up on all of them making it take twice as long to do??
Then making of gate stones the mage xp dropped to 1 xp. Instead of killing the xp like runecrafting was you should base more on the players mage lvl. Jagex gives us tons of free xp via spins which is way the hell more boring than if earned in the game...The same happened with charms in dorgeshen chest instead of making a happy medium they totally destroyed it making it unattractive to go there and do anymore.
EOC has given to me a 1 click option about all and an easier way for other players to afk train which I'm finding out all over runescape is going on. WHich was supposed to be against the rules I thought...but seems jagex is making it easier and easier for them to **...I do like the richocet on it and the power thing forget name off hand but like an earthquake since I'm stuck here in Japan nice touch on those the rest kind of seem a little pointless so far.
Hate that I can no longer 1 hit train with my scim on the monsters that brought me 100k to 200k an hr. I now have to 3-4 hit them or use their weakness which is range and I have always hated range because so slow compared to melee. Jagex needs to improve drops and improve the spawns noone picks up 1 arrow or 1 air anymore lol so outdated...
11-Dec-2012 01:21:59
- Last edited on
11-Dec-2012 01:24:12
by
English King