I believe I once wanted to make something similar at one point.
Set in the colonial era, of course. The premise was going to be that this temple on an island suddenly emitted a strange beam of light into the sky.
Three people would play as captains in the navies of three different countries, who frequently war with each other over control of the seas. They would each come in with a small fleet consisting of a few ships (the amount of ships you're allowed to have would depend on the class, size and quality of each ship), hastily sent to investigate and secure the temple for their country at any cost.
Meanwhile, one player would get to be the natives on the island, who believe it is their sacred duty to defend the temple to their dying breath. And that one day, when the temple emitted a light, strangers would come for it.
The rest of the players would have control of independent ships. Merchants, pirates, privateers, explorers, etc. who are just curious as to what is going on, and have the option of siding with one of the factions if they wish.
Feel like it would have been awesome. Truces and deals being made, then broken. Sailors venturing into the jungle with pistol and sword to fight tribesmen who are armed with spears, bows, and guerilla tactics, only for one of the other factions to launch a surprise naval attack when they are away from their ship. Another faction could feign sympathy for the tribals and then backstab them. Then there could be a pirate watching from a distance and biding his time to take whatever is left.
It would have been great.
Beneath the gold, the Bitter Steel.
11-Jan-2017 02:52:55
- Last edited on
11-Jan-2017 02:57:34
by
NotFishing