1. Traditional Military, typically customized however the individual prefers. They're more soldiers than guards, although both titles can really be used interchangeably.
2. No, they're not cannon fodder, although most wouldn't be able to stand up to a subject that has a combat-oriented ability and is also good with it. Yes, they went down easily in the intro, but that's due to the fact that Julia was probably the strongest subject in terms of raw power.
3. Most are taken from the actual military. It's one of those secret transfer type of things, where you understand you'll end up working somewhere that essentially doesn't exist and have to do the typical "sign here to say you won't tell anyone on pin of death blah blah blah" type of thing. There may be a few outside ones, but the reasoning for them has to be a lot better.
4. Usually only a sidearm when they're just walking around, although those guarding a specific location are usually more heavily armed. There's an armory with a lot more, but that's reserved for special cases. Most subjects want to be there, after all, and having guards walking around with assault rifles isn't really a great image to give them.
5. Not at all. I'm just bad at making threads.
6. Going crazy within reason sounds like a contradiction to me. Just say what you want and I'll give my judgment.
7. I have no problem with you having some authority. You can't be a project official, obviously, but other than that it should be perfectly fine.
Done in by the dubious doings of destiny.
25-Aug-2015 19:13:59
- Last edited on
25-Aug-2015 19:15:02
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Inferi