Government: Monarchy; the king is the ruler, but tribes and clans often do whatever they want. Although most **ivoth chieftains accept Eodis as their king, they are commonly disobedient and disconnected to him, leaving the prospect of developing into a civilisation slow. In the wilderness, chieftains or warlords are the leaders of tribes and clans.
Economy: Most **ivoths barter and trade goods, such as food, jewellery, crystals, precious stones, precious metals, clothing, weapons, armour, tools, pelts, and so on, especially in tribal societies. Currency is in its infancy, and consists of coins made from copper (pennies), brass (dollars), iron and bronze (dozens of dollars), silver (hundreds of dollars), and gold (thousands of dollars).
Military: Most adults and adolescents are capable of becoming guerilla fighters if necessary. Tribal fighting is common, where leaders and their best warriors will fight to the death to settle disputes. Many fight with an emphasis on tackling, head-butting, goring or ramming with the horns, punching, stomping, and wrestling mixed with handheld weapons. They have no professional military training, and are limited to skirmishing clans instead of wars.
So far, only King Eodis has an equipped military, consisting of a thousand militiamen armoured in plate for the torso, thighs, upper arms and head, and armed with spears with an axe head beneath the spearhead (essentially a small halberd), swords, daggers, and round metal shields. Their armour and weapons are made from iron and bronze.
**ivoths have no cavalry, as they have not domesticated any animal, and the rugged, hilly terrain hinders cavalry. They have no knowledge of bows, slings or crossbows; they are grazers, foragers and gardeners most of the time.
Religion: Monotheism mixed with shamanism
25-Aug-2015 10:50:38
- Last edited on
26-Aug-2015 02:22:03
by
Azigarath