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Armadylean Hemenster Timeline

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Aerak
May Member 2012

Aerak

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watchtowers around Semanteis unfortunately delays the construction of the sky-towers, but thankfully new mines are found that can replenish their stock of aeroya.

They sky-towers are finally finished after several years of work and though they still have yet to fully charge the numerous enchantments layered on them, work begins in making the Sky-Towers habitable as well as beginning of the sky-roads that will eventually connect them. The increased amount of immigrants to Semanteis has allowed the village to grow enough to be considered a proper town. With populations booming, the aviansie have dragged over three additional sky-cities causing the number of regions of Ouran'ak to expand to now include twenty-eight additional regions, bringing the total up to forty-seven. With the sky-towers built, large quantities of aeroy'aptra are shipped to the outermost borders to fortify and build the numerous watchtowers needed to defend the now sizable amount of territory. Twelve large expeditions are also put together to locate the abundance of ore needed to forge aeroya and establish mining camps to ensure a steady supply of the needed materials.

Scouts report that due to the increasing amount of fortified settlements, the goblins have turned on each other, resulting in a large scale battle directly outside of the south-western most border of Ouran'ak. The goblins all seem posed to wipe themselves out over the course of the week long battle, but mysteriously the goblins all stop fighting and erect a large temple on the now sunken battlefield. Scholars conclude that divine interference is the reason for the sudden shift in mentality and determine that the god Bandos must have found a way to send a message. With the revelation that the gods could communicate through the barrier that Guthix erected, priests begin devising a method to contact their god Armadyl. By using extremely concentrated magic that has gathered in Hemenster over the last thousand years and by using the

19-Aug-2016 09:20:16

Aerak
May Member 2012

Aerak

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sky-towers as amplifiers, it is theorized that a message strong enough to reach Lord Armadyl might be possible. Carefully adjustment of the enchantments and several new magical devises devised solely for amplification are constructed and attached to the tops of the sky-towers and the sky-cities.

On the day of an ancient Armadylean holy day, the entire population of Ouran'ak stop and pray to their god in large assemblies. While the festivities and worship are planned to last the entire day, the numerous workers continue their jobs to keep the growing nation running. Just as some of the towns people are losing hope that they will be able to contact their god, a sense of happiness erupts through the entire nation and one of the aviansie high priests lapses into unresponsiveness. When the high priest awakens, he proclaims that Lord Armadyl had made contact with him and that their god had been ecstatic to see that the aviansie still lived in large numbers. Armadyl is pleased by the news of the large growing nation of Ouran'ak and that his people still lived. The god immediately heads back to Abbinah to see if anymore aviansie had managed to survive. Celebrations in Ouran'ak last for several more days and due to lowered inhibitions, the population is expected to double as a sizable majority of females end up pregnant.

The baby boom that Ouran'ak experienced forces engineers to speed up construction of the sky-roads, and allowing the average person the ability to occupy the sky-towers. News trickles into Ouran'ak of a large scale battle that occurred between forces of Zamorak and Saradomin which ended when the River Salve was blessed against the forces of Zamorak. Scholarsr speculate that now that they have regained contact with Lord Armadyl, that similar feats of divine power will be possible for themselves. The next several hundred years are relatively uneventful as Semanteis grows into a proper city, while the upper-levels of Hemenster are finished.

19-Aug-2016 09:20:44

Aerak
May Member 2012

Aerak

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Thanks to contact with Lord Armadyl, priests begin weaving divine energy into already extensive magical arrays that make up Hemenster, and almost immediately the average person begins to feel a sense of comfort and fierce protectiveness settle around the entire city. With Semanteis not being as defended as Hemenster and the northern border vulnerable, engineers plan and begin building an immense castle overlooking the northern border made entirely out of aeroy'aptra.

The fortress, named Kidem'egali is finished after a decade of construction and rivals Hemenster as the most fortified area in the known world. As the entire fortress is made out of individual blocks of dense aeroy'aptra and then engraved with runes to anchor the numerous enchantments, it is thought to be unassailable even to mahjarrat. An improved turret design is built into the walls of fortress and its towers, providing an extraordinary amount of firepower. Large underground storehouses that have also been made of aero'aptra allow for large quantities of the bronze cannonballs and food to be stored, while a complicated rune cluster built into a well inside of the fortress allows for water to be drawn into it and purified. Knowing that there existed beings that could rival the aviansie in the skies, large turrets at the top of the towers give defenders the ability to defend themselves from above. Knowing that it would be catastrophic if Kidem'egali ever fell into enemy hands, a large contingent of priests arrived and with the help of Lord Armadyl, they blessed the fortress to always be accessible to Armadyleans and to repel defenders; giving it a presence similar to Hemenster. To top it off, one of the sky-cities is dragged over to hover directly above it and both Kidem'egali and the sky-city are fortified with an entire wing of soldiers along with a squadron of sky-guards, making it the military capital of Ouran'ak.

In 1580 of the Fourth Age, reports reach Ouran'ak that the city of Falador and much

19-Aug-2016 09:21:03

Aerak
May Member 2012

Aerak

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of the surrounding nation has been completely destroyed by great magical power. It is suspected that one of the Mahjarrat is behind this, though details on the race are still incredibly scarce. Contact is made the Saradominist survivors, but tensions quickly build because of differences in religious beliefs. Though a battle does not occur, the Armadyleans are of the opinion that the Saradominists are self-righteous egotistic zealots, while the Saradominists flee to the south and back east with the opinion that the Armadyleans are 'bird-loving freaks'. Large settlements to the south begin popping up, along with a small village just before the mountains, as well as reports of an unusually large tribe of barbarians to the north which when combined with the threat of the Saradominists, more watchtowers are ordered to be constructed along the border. The small fishing colony that was set up to obtain more food has grown enough to be considered a town in its own right and it is named Falieias and plans for a long wall that stretches a large portion of the lake is began.

It is another three hundred years before the Gnomes decide to take part in the great world once more, instead of hiding behind their illusions. The Grand Tree which was planted shortly after the gnomes had cut themselves off from almost all contact with the greater world, is revealed to be fully grown. Due to the fact the gnomes now had their own stronghold, trade is revitalized between the three nations and they all enter into a golden age of prosperity. This is unfortunately ruined a hundred years later when the Cadarn make the discovery that the Iowerth Clan had taken over the great Elven city of Priffdinas. The current Archileus as well as the current Gnome King both offer their assistance to the Cadarn in the matter, but King Baxtorian declines saying that it is an Elven matter. Seeing that all of the sizable Cadarn army will be leaving in the attempt to retake Priffdinas, an army from Ouran'ak and

19-Aug-2016 09:21:19

Aerak
May Member 2012

Aerak

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the Gnomes both come to defend the Elven kingdom while its soldiers are all away. This is proven to be a good decision when goblins attempt to raid the kingdom and though the goblins are all driven off, the casualties are heavy. When King Baxtorian returns from his crusade with a good portion of his army killed in battle, he thanks the soldiers from both fellow nations and swears that he will not forget their actions in defending his kingdom. Due to having a reduced number of soldiers, the Cadarn are forced to pull back to their main holdings.

19-Aug-2016 09:21:50

Aerak
May Member 2012

Aerak

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Fifth Age

News from scouting parties report that a group of wizard have unlocked the secrets behind runes and a party of mages depart for Misthalin in order report on the secret as well as join the Wizard's Tower. During this time, the Dwarves have started resurfacing and contact is made near the mountains which goes reasonably well, though the Dwarves want the secrets behind aeroya which is declined as it is one of Ouran'ak's most prized secrets. Trading agreements are eventually settled with the Dwarves, allowing them to trade with Ouran'ak, the Cadarn, and the Gnomes. The mages sent to the Wizard Tower report that they have discovered that a special type of rock is able to hold magic, while strange ruins that seem to lead to another plane completely are able to charge these rocks with different types of magic. With humans having access to runes, the balance of power quickly begins to change and eventually culminates in the city of Ardounge to the south being founded after a multitude of large battles between Saradomin and Zamorak forces. The king of Ardougne declares the area for the kingdom of Kandarin and begins taking as much territory as he can, culminating in border skirmishes all along the borders of the Allied Nations. Eventually proper treaties are written up between the four nations to establish permanent borders with a no-mans land in the middle where tribes of goblins are.

Border patrols discover a small fishing village has been established between the eastern most borders and the mountains, knowing that they can always use more food talks begin with the village in an attempt to get them to join Ouran'ak. Through extensive research, it is found that there exist fourteen pure types of runes and a multitude of combination runes. While most of the altars needed to craft these runes have been found in the eastern continent, five altars are missing and search is started to find these.

19-Aug-2016 09:22:27

Aerak
May Member 2012

Aerak

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Unfortunately Tirannwn and Morytania are inaccessible and it is possible that altars exist in those locations; an expedition is started to explore the islands more thoroughly in order to find the missing altars. Expansion underneath Semantius leads to the discovery of an unique ore that like rune essence and aeroya, can take on magical and elemental properties. Excavation beneath the city are quickly started and facilities are built underground to research and process the material. With Semantius now starting to outgrow its walls, thought turns to creating another set of sky-towers which would let the city expand upward like Hemenster. The small fishing town of Catherby joins Ouran'ak and plans for new watchtowers and walls are drawn up in order to protect the town.

A mad king ascends to the throne of Kandarin and patrols along the southern border are increased, in case the insane king tries to launch an invasion. Unfortunately the invasion did come and not from the south like it was thought; the barbarian tribes of the north had heard word of the spread of magic and launched a brutal campaign. Luckily Kidem'egali was at the border and though land in the north was lost, the invaders were repelled once the the wing that was on standby responded. Unfortunately this did not deter the barbarians as instead they managed to navigate through the mountains to attack Asgarnia. Deciding the invading barbarians were a major threat, the a 6th Wing is formed and crosses the mountains to assist Asgarnia. It was felt that Kandarin was still a possible threat, so the 5th Wing remained behind to guard the southern border. In addition to the 6th Wing, one of the two Winged Guard squadrons also moves to assist. When the 6th Wing arrives, they find that the barbarians who have only grown due to finding sympathetic people, have cut off the military outpost of Burthurope, ransacked the numerous small towns in northern Asgarnia and are moving against Falador.

19-Aug-2016 09:22:58

Aerak
May Member 2012

Aerak

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The 6th Wing goes to confront the main army while the 2nd Winged Guard Squadron begins harassing the besieging army.

The main barbarian army is routed thanks to the combined might of the White Knights and the 6th Wing. The two armies have mixed feelings about each other, due to the obvious religion difference, but are willing to work together to drive the barbarians out of Asgarnia. Unfortunately while the barbarians are driven out of Asgarnia, they are driven straight into Misthalin instead and 6th Wing and 2nd Winged Guard Squadron leave cleaning up the remaining barbarians to the White Knights and proceed into Misthalin. It is obvious that while Asgarnia was successfully able to repel the attacks, the only defenses in Misthalin was the small town of Lumbridge and Varrock which both come under heavy assault, particularly the Wizard Tower and the Mage Training Arena. Both attacks are repelled with significant casualties and joint moot between Ouran'ak, Asgarnia, and Misthalin occurs in order to decide what would be done with the remaining barbarians. Eventually it is decided that they would be de-armed and given a small territory between Asgarnia and Misthalin.

Though Ouran'ak was already relatively known, Armadyl was in fact not known and the populace has mixed feelings regarding the Armadyleans. A small group of Saradominist zealots believe that anyone that does not follow Saradomin should be purged, while a much larger group is content to co-exist with the Armadyleans. Trade agreements are roughly hashed out between the three kingdoms and possibly Kandarin if the situation there improves. The Imcando Dwarves later approach the Armadyleans before they are leaving and thank them for getting rid of the barbarians, as they had been attacking Camdozaal Hall. In return, they share some alternative ways to smith as well as the super-heat magic spell and promise to remain in touch with Ouran'ak.

19-Aug-2016 09:23:16

Aerak
May Member 2012

Aerak

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The soldiers return on relatively good terms with the Saradominists, which makes the people happy that they probably do not have to worry about raids by them in the future.

The sky-towers in Semantius are completed and construction turns to upgrading the wall protecting the city as it was still a simple stone wall. The new wall around Catherby and the many watchtowers are also completed, so work shifts to concerns about the south-east and north-west borders. In order to solve the possibility of invaders using ships to gain access to the rest of Ouran'ak, two massive towers are planned that are roughly half the size of the sky-towers, in order to properly defend the coasts. Further, a small hunting and farming village is set up in the north-west in order to increase food production. As all of this is going on, the catacombs beneath Semantius, now called the Elemental Workshop have grown tremendously in size as research continues into how the unique elemental ore might be purified and then charged with some of the more unique energies. A particularly ambitious engineer suggests building sky towers between Hemenster and Semantius to connect the two cities, though this would have to wait until the sky-keeps protecting the coasts are finished. Talks of opening the borders to the surrounding nations are also considered, though the security concerns are immense and the many fortifications that have been built over two thousand years would have to be better secured against sabotage.

The mages that have been studying at the Wizard Tower have with the help of the other mages that stand for the three other main religions in the lands, been able to create a mostly standardized spell-book. Though the most powerful enchantments and air magicks are kept secret, the mages do share the most basic enchantments as well the less advanced air spells.

19-Aug-2016 09:23:41 - Last edited on 19-Aug-2016 09:24:09 by Aerak

Aerak
May Member 2012

Aerak

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The Saradominist wizards focused on the other non-combat spells such as alchemy, while the Zamorak wizards focused on combat spells, and the Guthix wizards focused on the runes themselves.

In year 70 of the fifth age, one of the Zamorakian apprentices, Kelavan theorizes that it would be possible to anchor combat spells to another plane and use that to bend the spells around traditional defenses. One of the Armadylean apprentices, Mei however figures out that it can be used to anchor teleport spells instead and together the two go to confront the Master wizards. The Master wizards are understandably shocked about the solution and a heated debate arises about which plane to use. The Zamorakian Master, Zanmaron suggests using the Abyss to solve the problem, while the Guthixian Master, Azris suggests using the Spirit Plane; both Masters trying to take the credit. The Saradominist Master, Unaia who was anti-Zamorak, shot down Zanmaron's idea, claiming that the Abyss would corrupt them. Zanmaron was naturally furious about the false accusation informs the Saradominist that demons were not evil in anyway that could be measured and merely selfish. A heated debate arises about which Plane they should use, with Azris and Unaia argued that the Spirit Plane was safer, while Zanmaron argued that the Abyss would be easier to anchor to, and the Armadylean Master, Temrin tried to mediate. It was eventually decided that both ideas would be researched in order to prove that they could be done. Temrin meanwhile contacted the Archileus to inform her of what was happening, using communication orb that had been invented in order to make contacting Ouran'ak easier, as the contact spell that they had come up with prior had been too costly magic-wise.

19-Aug-2016 09:24:36

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