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Armadylean Hemenster Timeline

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Aerak
May Member 2012

Aerak

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AU

Years 1-50 of the Fourth Age

Sal'aak made a noise that vaguely resembled a sigh as he contemplated what they had just discovered. They were all that was left of the Aviansie, the rest having been killed to the last in what had become called the God Wars. Their small group of a few hundred had gone unnoticed by the gods and their armies; their Lord Armadyl having been banished from Gleinor by the Edicts of Guthix. From what the Winged Guard had said, groups of followers of other gods were being hunted down by zealots. Finally, Sal'aak came to a decision. “We'll retreat to the Citadels and rebuild, they should be safe now. Hide everything that connects us to Lord Armadyl in the Citadels or in the Temple of Ikov, the humans should be able to go unnoticed.” He stated, addressing the mixed gathering of Aviansie and Humans.

~

The years following the God Wars allowed the Aviansie people to hide away in the Citadels, though they had to import livestock and food from Hemenster, the village that had sprung up surrounding the Temple of Ikov. Hemenster had grown as refugees of not only Armadyleans, but also other unaligned refugees that sought shelter. They were safe though, as word spread that without the gods, what remained of the once massive armies had become scattered and broken. Groups of Humans begin banding together into roving tribes of barbarians that turned to raiding to survive.
Hemenster grew gradually, the Winged Guard and former soldiers being able to fend off attacks from the many roving bands of barbarians and other threats. Alarmed at the danger, a militia quickly formed in order to combat the increasing number of raids, even as the Aviansie and village engineers began to design walls to keep the growing village defended. Meanwhile the village was quietly searched for religious zealots that would attack Armadyleans. When the walls and towers that would protect Hemenster were finally designed, work began quickly as everyone worked together to build the

19-Aug-2016 09:15:01 - Last edited on 16-Apr-2020 03:35:50 by Aerak

Aerak
May Member 2012

Aerak

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defenses or lead patrols.

Increasingly large tribes of barbarians began to focus on raiding Hemenster, as the militia and Winged Guard desperately fought to defend the new town. It was to their luck that the raids died down, as the barbarians figured out that the town was too fortified to properly attack now that the walls were for the most part completed. As work shifted to building guard towers and they were sure that they were safe from persecution, the Aviansie and the human Armadyleans revealed themselves to the town. The Armadyleans were quickly accepted, as it was their skills in crafting and construction as well as their formidable skills in combat that had allowed the town to be defended as well as it had been. Aviansie golems bolstered the now formidable defenses even as Aviansie smiths taught willing workers how to forge better armor and weapons.

One of the Aviansie who remembered how to create aeroya, the unique Armadylean metal alloy; instructed the patrols to locate the adamant, silver, and other materials required for the unique alloy. Moreover caches of runes were found and were made a priority, while the sole surviving Aviansie mage taught large groups of both Aviansie and Humans the secrets to attain the considerable skill in air magic and enchanting that the Aviansie were known for. As more and more aeroya was forged from the small amounts of resources brought back, enchanted rods were created and then driven into the wall to strengthen it. Once there was enough enchanters of sufficient skill, the enchanters poured their magic into the wall through the rods and when combined with the runes etched into the wall, they were able to further strengthen their fortifications. With the rods pulling ambient magic to them, the now magical wall would be able to withstand most assaults as only dedicated mages or a sufficiently powerful force could negate the magical protections.

19-Aug-2016 09:15:21

Aerak
May Member 2012

Aerak

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Years 51-150 of the Fourth Age

Over the years, the refugees fleeing to Hemenster dwindled as more and more people gathered into the growing tribes of barbarians. With the guard towers that had been built into the wall completed, Hemenster becomes relatively isolated, its people growing to be naive about the threats that exist outside of the safety of the city's walls. This illusion of safety is shattered when a new threat that eventually becomes known as the Dragonkin emerges.

The dragonkin with their extremely powerful magical prowess are easily able to match the magical protections protecting the city. The aviansie, who had grown complacent in their sky cities are decimated as the dragonkin are able to reach them relatively easily. Fortunately it seems that the aviansie aeroya metal is able to harm the dragonkin and a stalemate occurs, with the dragonkin beginning to take losses and the towns people retreating into the safety of the Temple of Ikov. The dragonkin mysteriously vanish weeks later and the towns people emerge to a ruined town with the aviansie population having dropped back to the levels they had been post God Wars. Rebuilding the ruined part of the town starts anew as they desperately try and fix the walls before barbarians can overwhelm them. Meanwhile the aviansie begin work on a new type of golem that would be able to help defend them against an air-based attack.

The years following the dragonkin attack are relatively peaceful, though nobody can forget the horrors that the dragonkin had wrought and continue to come up with new defenses. One aviansie engineer drafts plans to create a half-magical and half-mechanical turret that would fire bronze cannonballs which could be enchanted. The turrets are quickly built and improved on, then implemented into the now hardened buildings of the sky cities as well as the walls and towers protecting Hemenster. Unfortunately the materials needed to create aeroya begin to become scarce and there is not enough

19-Aug-2016 09:16:01

Aerak
May Member 2012

Aerak

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bronze for the turrets. Heavily armed scouting parties begin spreading out from Hemenster in order to find new mines to provide the needed metals. Fortunately tin and copper are easy to find and while silver is much harder to find, eventually one of the patrols stumbles across the rare metal. The adamant proves to be incredibly difficult to locate, though eventually a decent quantity to the south is found.

Fearing famine due to not being able to farm enough food outside of the walls of Hemenster due to raids on the farms around Hemenster, large stone watchtowers are built along the edges of the farms and the mines. The watchtowers are fortified with aeroya and enchanted, though any further use of the prized metal is restricted until the mines can begin producing the materials needed in sufficiently large quantities. In addition to the new watchtowers, the militia which had proved to be ineffective during the dragonkin attacks is completely revamped. The new army is to be given aeroya armor once it becomes available and begins training to use their new equipment. With proper soldiers, the decision is made to form the army into a 'Flock' which is then separated into multiple 'Wings' and then further into 'Squadrons'. These new Squadrons begin an intensive conditioning regiment in order to get into shape as well as mock battles between the Squadrons to prepare them for real combat.

Years 151-500 of the Fourth Age

Contact is made with the known as the Gnomes and trade opens up between them as two of the few civilized bands of people. As both peoples are hesitant about trading their more important knowledge and items, the trade is relatively infrequent, though caches of runes become a prized trading commodity. It is evident that while the Gnomes are not militant, they have an unmatched skill with illusion and nature magic that allows them to defend themselves from the roving tribes of barbarians. It becomes known that the Gnomes have access to a large quantity of

19-Aug-2016 09:16:32

Aerak
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Aerak

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adamant that they have not been using and trading agreements are brokered to trade some of the more exotic foods, spices, and magic wood. Increasing amounts of patrols are sent out to find more runes, magic trees, as well as more adamant and silver.

One of the patrols locates a group that call themselves the Cadarn Elves, they are impressed with the professional soldiers of Hemenster. The Cadarn appear to be marksmen on the level of the aviansie and masters of combat magic which is extremely impressive. Though the Cadarn seem new to the area, they are quick to open relations with both of the major powers; the Gnomes and Hemenster. Mock battles are housed between the Cadarn and the Flock, and it quickly becomes obvious that while the Cadarn have not had much in the way of actual combat, they are extremely skilled. Trade agreements between the three civilizations are opened and it quickly becomes apparent that all three peoples have something to learn from each other. While the Cadarn make up the majority of the Elven settlers, groups from all of the other clans are there as well; thus crafting, smithing, potion making, farming, construction, and summoning techniques are shared, resulting in a Golden Age.

Due to the Elven art of potion making being introduced into Hemenster, the people begin living longer and the population booms. With the population growing rapidly, the walls are no longer able to contain the overflowing city and engineers begin tossing ideas back and forth to fix the problem. Though the aviansie have plenty of room for now with the many sky-cities from the second age still floating high above Gielinor, the aviansie are also concerned about eventually running out room. Eventually it is decided to expand the city upwards using enormous towers to support the weight, thus solving both problems as the planned 'sky-towers' would be high enough to allow the aviansie to roost comfortably. Unfortunately this is a long term solution as the twelve sky-towers

19-Aug-2016 09:17:11

Aerak
May Member 2012

Aerak

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planned will eventually stretch thousands of feet into the air, supported by extremely complex enchantments to ensure durability and to speed up construction. In the near-term it is planned to build a fishing colony on the lake as well as the creation of even more watch towers to defend the planned territory.

Schools are also constructed during this time in order to promote literacy, history, religion, crafting, and magic. The current ruling council composed of both humans and aviansie, authorizes the updating of the portals that link the sky-cities to Hemenster in order to allow more efficient travel as well as building additional portals in a hub to connect all of the sky-cities together simultaneously. In order to become less reliant on trade to ensure everyone can be fed as well as deal with over-population, the council begins to offer incentives for settling the area around Hemenster as well as growing farms and joining the budding fishing colony. The colony, named Falieias grows quickly and a simple stone wall is built in order to defend the colony from attack. In addition to the increased colonization occurring, several additional mines are opened in order to provide enough stone and metal to continue growing. To celebrate the growing territory, they name the growing nation Ouran'ak and additional watchtowers begin to be constructed on the far reaches of the newly claimed territory in order to defend against the roving tribes of barbarians.

In 458, a messenger from one of the trade caravans comes carrying news that the Gnome villages are under siege by a sizable army of barbarians. Due to the gnomes being relatively peaceful, they were completely unprepared for the unusually large invasion and by the time a joint force between the Cadarn and Ouran'ak arrives, several villages have already been razed to the ground. The two armies, honed from decades of war games with each other are quickly able to route the invasion force, driving the barbarians south and

19-Aug-2016 09:17:33

Aerak
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Aerak

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beyond the borders of the Elven Kingdom and Ouran'ak. The Gnomes quickly weave illusions around their territory which was formed when the remaining villages banded together. In return for the assistance, the Gnomes pledge to assist Ouran'ak and the Cadarn if they are ever in need. Agreements between the three major powers are quickly hashed out and the three nations pledge to stand together in a mutual alliance. Trade is revitalized as certain techniques and materials which had previously been kept secret are shared more openly between the peoples and with the barbarians for the most part driven south, lesser villages begin to appear now that they no longer need to worry about barbarian raids.

~
Years 501-1000 of the Fourth Age

Several more hundred years pass relatively peaceful with only minor incursions by human barbarians and eventually goblins. Scouting parties during this time report that humans have began settling the islands and even have a city on the eastern continent, while reports of an ogre city in the far south appears to be the reason for the goblins to have been driven so far north. Goblin incursions prove to be relatively easy to push back after hundreds of years fending off barbarian raiding parties. In order to further safeguard their territory, the Gnomes plant a special tree that Ouran'ak has no knowledge of, though the Gnomes swear that the tree will allow them to fend off the attacks more readily. Unfortunately the Cadarn who had extended themselves too far have to abandon their most southern territory in order to better protect the rest of it. The watchtowers along the new borders are completed and fortified using the large quantities of aeroya, with the borders more secured than they had been several small villages start up and the small fishing village of Falieias expands to become a proper town.

19-Aug-2016 09:18:22

Aerak
May Member 2012

Aerak

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Plans to fortify the wall protecting Falieias and build additional towers to protect it are drawn up, but the watchtowers have wiped out most of their reserve aeroya, the rest being needed for work on the sky-towers. In order to to fulfill the new demand, one of the apprentice engineers comes up with a new stone-like material by mixing aeroya into a special stone mix which uses considerably less aeroya to get the same magic absorptive property in a material that is much easier to use in construction; aeroy'aptra or aeroya stone. The new watchtowers are tested when the being known as Hazeel attacks and manages to destroy one of the new watchtowers, though the invading army is routed decisively and Hazeel is forced to retreat. With the knowledge that magic users powerful enough to overwhelm their defenses still exist, the destroyed watchtower is hastily rebuilt and even more watchtowers along the southern border are ordered to be constructed; forming a line of redundant watchtowers that stretches all the way to the sea.

One of the long range scouting parties returns with the news of a formidable human town on the eastern continent. The town calls itself Avarrocka and has claimed a large swath of territory that is much larger than anything Hemenster has laid claim to, by uniting the tribes under the name Misthalin. The response to this is mixed as some see it as a good sign that the humans are settling down and will hopefully lead to a decline of roving barbarian tribes. The other group however fears that a group opposed to Armadyl will ascend to the throne and urges for even greater military and defensive measurements. More scouts are sent out to investigate the budding nation of Misthalin and the discovery that Misthalin is mostly made up of Saradominists or Zamorakians causes panic to ensue. With half the city split between wanting to see if it would be possible to co-exist with the other religions and the other half wanting to immediately launch an invasion,

19-Aug-2016 09:19:02

Aerak
May Member 2012

Aerak

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Ouran'ak society is fractured. Growing unrest threatens to tear apart the fragile governing council that has ruled so far and the escalating tensions results in the borders around Ouran'ak to be sealed, save for a handful of trading caravans going to and from the Gnomes and the Cadarn.

The fracture in Ouran'ak society continues until the year 978 of the Fourth Age in which extremists leading a rebellion have to be put down for endangering the people. Fearing another civil war, the government is reformed under an elected ruler called the Archileus. The Archileus is elected for life by the people, though they could be ousted by the Syn'edriss; a congress of representatives. The Syn'edriss is made up of a number of Syn'edri who each represent a different region of Ouran'ak and serve for terms of five years. Twenty-one regions are mapped out based on population, thus giving what is thought to be equal representation in the new government. In order to prevent just anyone from being elected to serve on the Syn'edriss, one has to be born in Ouran'ak and must be of human or aviansie descent. It is decided that each region will support approximately 7,000 people of the 150,000 total population of Ouran'ak. The lock-down of Ouran'ak is ended and trade is revitalized between the three major powers in the area, while scouts are sent to see if anything has changed during the long period of isolation.

~


In the one hundred and fifty years since Ouran'ak had isolated itself, the population had grown such that the walls were filled to capacity, leaving little room for growth. Plans were drawn up to expand the city upward as well as expand the borders of the growing nation of Ouran'ak to the north and east. Food was also becoming a problem as the extensive farms were struggling to keep up with the growing population and thus a group of settlers were gathered and sent to the border shared with the Cadarn with plans to build a fishing colony. Meanwhile, aviansie engineers and mages

19-Aug-2016 09:19:22

Aerak
May Member 2012

Aerak

Posts: 1,784 Mithril Posts by user Forum Profile RuneMetrics Profile
worked with their human counterparts to build a series of enormous towers with complicated enchantments that would be strong enough to support the many additional levels that would be added to Hemenster. An increasing amount of patrols also began to mark out the new borders; a semi-permanent human settlement was found in the area and talks began about whether or not to integrate them or drive them off.

Scouting parties were also sent out again to map out any important groups that had moved into the area. Numerous small-scale human villages are found in the immediate area which have began to band together into larger settlements in order to repel the increasing amount of goblin raids. On the eastern continent however, it appears that another human nation has formed under the banner of Asgarnia and the growing city of Falador. The Archileus elects not to contact either of the established human nations, particularly Asgarnia as all of its inhabitants are fervent worshipers of Saradomin. Tentative contact with the village that sits in the area that they wish to expand in is established and scholars from Hemenster make the journey to begin educating the people in what the people of Hemenster consider the basics. While this is being done, simple stone watchtowers are erected on the newly chosen borders in order to defend it; extensive fortifications will however have to wait until the sky-towers in Hemenster are finished.

After carefully educating the small village near Hemenster, they agree to join Ouran'ak and the village is named Semanteis, after the revelation that some of the villagers have limited precognition. Immigrants from Hemenster are quick to pour into the city and the watchtowers directly near the village are quickly fortified. A simple stone wall is built around the village with plenty of room to expand, unfortunately they cannot divert anymore aeroya from the massive sky-towers still under construction. The aeroy'aptra diverted to fortifying the

19-Aug-2016 09:19:54

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