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Spectre Wo1f

Spectre Wo1f

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
The Single Tap Gameplay doesn't seem to work right. It works in the main menu and on the combat setting gear icon. It doesn't seem to bring up the interaction menu for anything that would be used as a right click on pc. Such as shop keepers, banks, construction training. Only comes up if doing a long press.

22-Jun-2021 14:36:41

Dekorah

Dekorah

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Why the Exp Bar (top right hand corner menu) does not
generate when you gain exp when viewing, but the Exp Bar in the 'Skill Menu' does?

It be easier to view the top Exp menu to see the count-down Exp & % left while viewing 'how much' items you have in your inventory bag, without having to open-view the Skill Exp menu.

Here, let me show a pix what I am trying to say...:
https://ibb.co/84krfXH

Youtube clip: https://youtu. b e/5RWCu8KVOsM
"I commend your courage, but I will show you no mercy."

24-Jun-2021 03:32:42 - Last edited on 24-Jun-2021 03:54:26 by Dekorah

Phray

Phray

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
May have been suggested already... But it would be great if the minimap expanded to a full square while other tabs are closed. It's the easiest way to move around without accidentally tapping objects/NPCs you can interact with. I'm constantly having to rotate my view 90 degrees to get the most minimap area into view so I don't have to constantly tap to move.

25-Jun-2021 22:51:35

Sir Graey

Sir Graey

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello! I want to thank the RuneScape team for the absolutely AMAZING work that's been put into crafting this mobile version of the game, specially the UI and Art Direction team. The game is INTACT, and that's really nothing to scoff at, I am proud to play this game on the phone as it shows just how committed and passionate the team is to be a part of this ever growing project. That said; I have found a few things that are worth mentioning as feedback.

Gameplay:

-Revolution bars do not switch cross-platform, meaning that I'll walk into a boss room ready to stab it, only to find out my bars were set up for casting, the workaround is to re-equip my weapon of choice, which leads me to often purposefully drop an item or eat food to have the space to do the quick swap, not to mention take some extra damage. (I want my cooked sharks back, SIR!)

UI:

-The Anima Islands progress bar could use resizing/repositioning as it takes up much of the space in the middle and left portion of my screen.

-Bank UI makes my inventory scrollable by just half an inch (unnecessary, but still there) even when using a bigger screen. (Galaxy Tab S6 Lite)

Graphics:

-MSAA broken on my S20+ (Exynos 990) device as of time of writing this. The game simply turns into a blue screen, excluding the UI.

-Ambient Occlusion is gone! (Can no longer show off amazing graphics via screenshots!!! WHAT! WHY! My wild guess is maybe engine limits as of new lighting/material update? /shrug)

-Bring the water settings back to before, it used to be that the "Low" preset would just add the more transparent mapping, without reflections. This is good to those who don't want goo for water without the extra cost of reflections on their device.

The devices I use for playing are:
Galaxy S9 (Snapdragon 845) (5.8 inch screen, QHD)
Galaxy S20+ (Exynos 990) (6.7 inch screen, WQHD)
Galaxy Tab S6 Lite (Exynos 9611) (10.5 inch screen, HD)

01-Jul-2021 03:29:18

Sir Graey

Sir Graey

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
UI:

-Soul Wars: UI status display appears on the very center of my screens.
-Fishing Thawler: UI status display is in the middle of the screen.
-TzHaar Fight: UI round number display is in the middle of the screen.

Note that the ones above are worth prioritizing for the following reasons:
1. Yak Track uses completion of minigames.
2. Having the UI covering your entire character on screen can deter newer mobile players
from enjoying the experience of completing the Yak Track.


UI Suggestion:
-Adding a button to access your summoned minion screen under the ability book on the right side of the screen. There is no obvious button to manage your summoned minion. Had to google to find out you are supposed to press and hold the summoning orb/meter.

The devices I use for playing are:
Galaxy S9 (Snapdragon 845) (5.8 inch screen, QHD)
Galaxy S20+ (Exynos 990) (6.7 inch screen, WQHD)
Galaxy Tab S6 Lite (Exynos 9611) (10.5 inch screen, HD)

10-Jul-2021 00:45:38

Arkthane

Arkthane

Posts: 102 Iron Posts by user Forum Profile RuneMetrics Profile
Howdy! Very minor note I still thought worth mentioning.

Apologies If i'm missing a setting or if this was already mentioned, but I had hoped when tapping on an item placed on my action bar it would just automatically drop that item (like how it does on the desktop version). Instead it brings up the "choose option" menu right next to the action bar with only two selections... Drop or Cancel (at least with fish) . The extra tap to confirm each drop seems redundant when there's only the one option and slows down the process of clearing my inventory of unwanted items.

I scoured the mobile settings but couldn't find anything (Again, let me know if I missed something). An option to forgo the "choose option" menu when tapping on an item in the action bar that only has a single option would be a great quality of life addition for folks grinding out skills that need you to dump your inventory like fishing.

Thank you for the excellent mobile app, i've been enjoying RS from the couch a lot!

12-Jul-2021 15:30:04

P Beeftank
Dec Member 2020

P Beeftank

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Hi all,

Don't know if this is the right place to put this kind of feedback but I'd appreciate it if you made the coin pouch more readily accessible to mobile users. As it stands, we have to go to Menu -> Hero -> Loadout and then scroll down on the inventory pane to get at our current amount of gold. I think it would be far more useful if the gold were displayed around where the weight is on the equipment window, or near the premium currencies at the top of the menu:



In general though I've greatly appreciated all the work that's gone into the mobile client. Thanks for continuing to improve it!

09-Aug-2021 19:15:48

AlaskaKate

AlaskaKate

Posts: 113 Iron Posts by user Forum Profile RuneMetrics Profile
I am using RuneScape mobile on a Samsung Android tablet and I cannot find the emotes tab. I went to settings and tried to put it on my ribbon but it just isn't there. I noticed this when I started the "URIT" quest. I can't finish the quest until I figure this out. Please help.

18-Aug-2021 15:35:31

GameShadowX
Sep Member 2017

GameShadowX

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
Please add new features for bossing, maybe away to minimize the inventory, spells, etc. when you click your sword on the mobile interface and not close it out all the way. One other thing real quick that i can think of is increase the bar size of bar on bottom of interface and allow us access to click them?? There will never be a way to manually hit skills properly without this function i feel. THANKS AGAIN FOR MOBILE, KEEP UP THE HARD WORK#RS3 4EVER # O_o [qfc id=][/qfc]BRB

18-Sep-2021 04:21:58

ArthurLuna

ArthurLuna

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I've recently purchased the ipad mini 6 2021 and the OSRS and RS3 apps aren't quite optimised to this screen size as there's black gaps on the left and right of the screen, I know tablets aren't quite optimised enough yet but can this be fixed even temporarily please? It has been mentioned on the rs3 #mobile discord and I'll raise a bug report ingame but as the release progresses there will be a lot more reports, thank you

25-Sep-2021 18:18:03

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