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Patch Notes - 09/03

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Mod Kari

Mod Kari

Jagex Moderator Forum Profile Posts by user





Welcome to another thrilling edition of the Patch Notes post! This week there've been tweaks to Solak, twists to Lumbridge Market, and those tricksy Ninjas have been tackling a troublesome interface. Scroll down to find out more!







Ninja Strike 2




The Ninja Team have been hard at work this week, tackling yet more player frustrations in their second strike! Today sees a good chunk of changes focusing on the Drop Cleaner interface, alongside various other quality of life improvements.



Drop Cleaner Improvements


  • The Charming Imp now uses the same drop cleaner interface that is used for Herbicide, Seedicide and the Bonecrusher.

  • Individual Spirit Gems on the Charming Imp interface can now be toggled on and off for consumption or collection, and each type of Spirit Gem now gives a different amount of XP versus the previous 16XP for all Spirit Gems.

  • These drop cleaner interfaces have all been updated. This affects Herbicide, Seedicide, Charming Imp, and Bonecrusher.

  • These interfaces now show you the XP you receive for consuming/destroying items, and the GE guide price of those items. This should help players make more informed decisions on the spot, rather than having to search elsewhere for this information. The Charming Imp does not show GE guide prices as charms cannot be traded. Players can mouse over these icons to show tooltips that explain what the icons mean.

  • With the above change, the selection boxes for each item have been increased in size. Alongside this, the click/tap area for selection boxes has been increased. Previously players could only click/tap on the tickbox, but now this includes the entire box for an item. The "toggle all" options and the "auto collect" options also have increased click/tap areas encompassing their text.

  • The descriptions of the drop cleaners have been moved from the bottom of the interface to the top, and have all been cleaned up and made more consistent to avoid any ambiguity in understanding what is consumed or collected.

  • The "Auto-pickup" toggle has been renamed to "Auto-pickup unselected X" to once again remove any ambiguity.

  • Previously, upgrades to the drop cleaners were hidden if they were not yet obtained. Now they are no longer hidden and are instead shown at the bottom of each interface. This section will now describe where they can be unlocked/bought. This is to better guide players towards obtaining the upgrades.

  • All items in each of these interfaces are now ordered by type and level, where appropriate, within their own categories. Previously, some of these were out of order. This does not apply to the Bonecrusher as bones do not require a Prayer level to be buried.

  • The checkboxes on the drop cleaners now use the correct builders, ensuring that they are graphically consistent regardless of normal, legacy or mobile UI.

  • The chat messages received when an item is consumed or collected has been made more consistent across all drop cleaners. This also means the messaging for translated languages is more consistent.

  • Finally, other minor adjustments have been made to the interfaces to improve readability, including more vertical spacing between boxes.

  • Other Strikes


  • The Geyser Titan Summoning familiar can now recharge all kinds of enchanted dragonstone jewelry. Previously it would not recharge skills necklaces or combat bracelets. Alongside this, some messaging for the Fountain of Heroes, the Legend Guild's Totem Pole, and the 'Tears of Seren' fountain have been made more consistent.

  • The Ninjas had a word with Egil*, and he will no longer interrupt players with his Ceremonial Sword Plans while they're Smithing. Instead, he'll now wait for you to speak to him to hand you the plans, before disappearing shortly afterwards.
    *No Egils were harmed in the making of this Patch Note. As a goodwill gesture, the Ninjas gave Egil some smoke bombs to spice up his disappearance.

  • Used unaugmented versions of Custom Fit Trimmed Masterwork and Custom Fit Trimmed Spiked Masterwork armour can now be keepsaked.

  • When opened, the skill guide will now automatically jump to the level of your most recently unlocked item. For example, opening the Farming skill guide at level 68 will jump straight to the level 68 unlock which is palm trees. This means you no longer have to scroll all the way through a skill guide to find what is at or around your current levels.

  • A "Deposit All Raw Fish" option has been added to the magical nets at the Deep Sea Fishing hub. This option will deposit any raw fish in your inventory but won't deposit anything else, such as urns or Deep Sea Fishing hub boosts. This doesn't include magnetic minnows, however, as they can still be turned into bait.


  • Lumbridge Market Improvements




    War never changes, but sometimes people do. Following on from previous changes to the Combat Academy we've got more improvements to the space this week.



  • Replaced the combat academy flag near the Lumbridge market bank chest with a bank chest flag.

  • Removed the combat academy flag in the south-west corner of Lumbridge market. The south divider was also a mix of wooden fence and ropes, which has now been converted to a rope divider.

  • The description of opportunistic merchants in the Lumbridge market no longer specifies that they are trying to cash in on the war.

  • Two pairs of socially awkward citizens at the Lumbridge market have mustered the courage to face each other.

  • Removed looping voiceover from certain merchants and citizens in the Lumbridge market. No more shall Lumbridge adventurers suffer the tyranny of pineapple promises and troll war gossip.


  • Solak Scaling




    The mighty Solak is intimidating at the best of times, but rightly saw some love in last weeks update. This week there's a few more changes to polish up this gargantuan Guardian of Guthix.



  • During the Solak encounter, the root attack once again happens after 1:06 instead of after 58 seconds for all group sizes.

  • A camera shake effect has been removed when base tanking Solak.

  • Familiars using Ranged damage will no longer break the Crassian Leviathan's special attack animations.

  • The defend animation removal was missed from Telos and they have now been removed from this encounter.

  • Bugfixes



    No one likes to encounter bugs when they play, so each week we do our best to squash as many as we can!


    Fixes labelled Hotfix were addressed between weekly releases.



  • Fixed an issue that broke Solak's animations due to a knock on effect from removing the defend animations.

  • Fixed an issue preventing players from retrieving their Starfire Cape from Diango.

  • Fixed an issue that caused pickaxes stored in the toolbelt to not work as expected in F2P.

  • Players should no longer get a message stating that 0 oddments have been added to their currency pouch due to the oddments rebalance.

  • Fixed an issue where some Treasure Hunter prizes were not displaying a description for Free-to-Play players.

  • Fixed a bug where the Adrenaline Urn could not be retrieved via Diango if the player destroyed it.

  • Fixed a bug where all colour variants of the Zodiac Costume could not be retrieved via Diango if the player destroyed them.





  • Looks like the smoke is mostly gone now - but fear not, the Ninja team and their bug-fixing sidekicks will be back next week for another round of improvements.


    Have you got suggestions for changes you'd like to see? Use the links up above to let us know!


    Until next time!





    ~ The RuneScape Team


    Community Manager


    Needs more Ben & Jerrys

    09-Mar-2020 10:38:17 - Last edited on 09-Mar-2020 10:49:38 by Mod Kari

    Rikornak
    Oct Member 2013

    Rikornak

    Posts: 9,165 Rune Posts by user Forum Profile RuneMetrics Profile
    Drop converter improvements are really looking neat - those changes makes it so much easier to configure them.

    As for the crafting guild - while it certainly no longer is as useless as it was before the update, it probably still is useless for everyone with a tad bit of progression - which a guild just shouldn't be. Furnace certainly is a good addition to directly make use of mined ore, but the lack of a bank chest (outside of that MTX promotion) just causes other places to be better.

    Just open up the deposit box for everyone and allow it to be upgraded to a bank chest with the hard falador tasks, consider adding a couple of gem rocks, maybe add a couple of sheep and allow direct access to the animals from the guild. A sand pit and a source for soda ash for glass blowing also wouldn't hurt.

    The passive perks for the duration of the promotion could've been used for a reputation system akin to the farming guild. While a guild certainly doesn't need unique features, they could keep them alive, when all the standard stuff is performed better somewhere else.

    That's a few small things that could be improved, but I am glad to see you're trying to make the least useful guilds better.

    Other than that - super useful stuff this week - glad to see it.
    Improvements: Tooltip / (F2P) QoL v2
    Quick Fixes: Invention

    09-Mar-2020 11:22:52 - Last edited on 09-Mar-2020 21:45:25 by Rikornak

    Roddy Piper
    Jan Member 2011

    Roddy Piper

    Posts: 13,751 Opal Posts by user Forum Profile RuneMetrics Profile
    >"Individual Spirit Gems on the Charming Imp interface can now be toggled on and off for consumption or collection, and each type of Spirit Gem now gives a different amount of XP versus the previous 16XP for all Spirit Gems."

    2 things bother me about this. First is that you didn't make it this way on release. Second is that when I saw it I didn't immediately come here and demand you change it. We are both getting rusty! This was a no-brainer.

    Anyways, I bookmarked the ninja form submission and I will make a point to submit everything that annoys me while playing. In fact, I just found one. :p

    09-Mar-2020 14:43:04 - Last edited on 09-Mar-2020 14:50:17 by Roddy Piper

    CuddleBucket

    CuddleBucket

    Posts: 17,474 Opal Posts by user Forum Profile RuneMetrics Profile
    Really cool improvements to those interfaces.

    If possible I'd like too see the following change to degrade to dust armour:
    Currently if you equip it just to see if you can wear it or see what it looks like say at the GE, you are then NEVER able to augment it.

    I'd like this changed if possible as if you can empathise you will be able to see that this would be a source of great disappointment for your players.

    There is no potential gain by trying it on, not using it in combat, & then being able to augment it.

    I think this must be a technical thing & I hope it's something the ninjas might be able to look at.
    YOU WIN OR YOU LEARN

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    B
    onus
    XP
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    *

    09-Mar-2020 18:16:57

    Tezza 987
    Nov Member 2006

    Tezza 987

    Posts: 547 Steel Posts by user Forum Profile RuneMetrics Profile
    A "Deposit All Raw Fish" option has been added to the magical nets at the Deep Sea Fishing hub. This option will deposit any raw fish in your inventory but won't deposit anything else.

    Thank you so much for this, I lost count how many times I banked my fishing urns and had to use bank boat to get them back out :D

    09-Mar-2020 20:07:05

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