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Patch Notes - 27/08

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T omix
Dec Member 2023

T omix

Posts: 32 Bronze Posts by user Forum Profile RuneMetrics Profile
Sharp-shin said :
7th consecutive patch week + dailyscape, with more handouts in the form of a raffle... for which you've added MTX as well. Disappointing, where's the actual content?




Patch Notes
You might have noticed that things have been a bit quiet on the updates front, mainly because we’re all very busy making improvements to existing game content. Have a look at the changes and improvements we’ve made this week.

^Thats what the main page says... seems like someone just headed to the patch notes post instead of reading the actual news

thanks jagex for fixing the game as much as yall can
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27-Aug-2019 13:05:08 - Last edited on 27-Aug-2019 13:05:52 by T omix

Fire Hawk154

Fire Hawk154

Posts: 9,001 Rune Posts by user Forum Profile RuneMetrics Profile
Sharp-shin said :
7th consecutive patch week + dailyscape, with more handouts in the form of a raffle... for which you've added MTX as well. Disappointing, where's the actual content?

Expected atleast some new content this week, but nothing, again.
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27-Aug-2019 13:26:52

Smasherley
Jul Member 2007

Smasherley

Posts: 2,090 Mithril Posts by user Forum Profile RuneMetrics Profile
It's actually pretty crap.. 7 weeks of patches with no credible update to anything but treasure hunter is abysmal. The highlight of september is simply a handout raffle.

Where are the quests? I need something else to focus on cus Anachronia im losing the will to live

A credible patch would be to add bad luck mitigation to untradeable items within anachronis. The totems and the upgrade pieces specifically. The Slayer codex needs it's own threshold system as the book now constitues as "too long for comp" as you have decided for castle wars

I got the Dinosaur Tooth last night but after 3500+ Dinosaurs and 2200+ Blooms. But to have to kill nearly 6000 for a 1/1000 drop rate is wrong.

Still missing the oils after 252 laps. 1/1000 drop rate PER OBSTACLE. 52 obstacles per lap. when I reach lap 300 that will be 15,600 minimum obstacles. That's not just unlucky that's the definition of a widely broken system.

It occurs to me.. I wonder, at what point does Jagex agree with the sentiment that something is too random or time consuming for comp cape? (I want how many games returned to trim before you ask) They set the bar with Castle wars but Having been here and nearly completed the base camp to STILL not have the oils since this content release... I feel like I have spent hundreds of hours here grinding my arse off.

Feel like jagex, if they are going to set a bar for "too RNG/long for comp" need to justify now the removal of Castle Wars in my opinion in comparison to these idiotic drop rates. Having spent TWO MONTHS grinding this crap out for various untradeable items to still be missing something

Annoying... Like you've done a full 360 on everything in the comp rework... Already

27-Aug-2019 14:21:15 - Last edited on 27-Aug-2019 14:35:05 by Smasherley

Roddy Piper
Jan Member 2011

Roddy Piper

Posts: 13,751 Opal Posts by user Forum Profile RuneMetrics Profile
"•Damage received when playing Pyramid Plunder has been changed to feel more in-line with EoC."

Why, was someone actually having fun in there? You should be taking action to prevent the spread of EOC. Wash your hands of it like 220 million other people did.

27-Aug-2019 15:24:48

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