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Nexialist
Aug Member 2020

Nexialist

Posts: 750 Gold Posts by user Forum Profile RuneMetrics Profile
Device name: Samsung Galaxy S8+
Model Number: SM-G955U
Location: United States
Wifi: Yes
Cellular: 4G
Data Provider: Sprint
OS: Android
OS version: 8.0

Great performance. Battery life out performs most other full screen games. I have had not connection losses. Touch accuracy is not perfect but better than expected.

On touch accuracy I'm not sure if it's intended or not but when I long click while running the long click register on the object that is where my finger lies after I finish running and not the object I initially clicked.

06-Jul-2018 22:17:01

Frase r

Frase r

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Device name: HTC U11
Model Number: HTC U11
Location: New Zealand
Wifi: Yes
Cellular: 4G
Data Provider: Vodafone
OS: Android
OS version: 8.0

After 1h of testing the performance seems fine. However, scrolling through the world map stutters/lags moderately. This could definitely do with being improved upon. It would also be good to be able to pinch to zoom in/out of the world map (but perhaps don't make this too sensitive?). Cheers.

07-Jul-2018 02:38:43

Provania
Apr Member 2022

Provania

Posts: 104 Iron Posts by user Forum Profile RuneMetrics Profile
Device name: Samsung Galaxy J3 Luna Pro
Model Number: SM-S327VL
Location: United States
Wifi: Yes
Cellular: 4G
Data Provider: Tracfone
OS: Android
OS version: 6.0.1

Decent amount of input lag, but I understand that the specs of this phone are low but if better performance is possible, that would be even better! ^^

07-Jul-2018 03:21:45

Trinki

Trinki

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Device name: Lg G6
Model Number: ?
Location: EU
Wifi: Yes
Cellular: 4G (didn't try it, but should run without a problem)
OS: Android
OS version: Oreo 8.0.0

Game runs very smooth. However... Buttons are very small and letters are also too small imo... There should be an option to make interfaces bigger and buttons should be movable. Tabs with chatting options should be collapsable into 1 button to reveal more of the screen - expands when you click that button for example. Zooming the world map with 2 fingers doesn't work and it seems to be a bit laggy. Overall I'm impressed to be able to play the game I used to play on my PC 10 years ago!

07-Jul-2018 10:32:21

B oat

B oat

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Device name: Huawei P20 LITE
Model Number: ANE-LX1
Location: Norway/Netherlands
Wifi: Yes
Cellular: 4G
Data Provider: Telia
OS: Android
OS version: 8.0

How is the app performing for you?:
Great! I have one thing i wanted to mention. Copied from a post i made in the "general feedback" section:

If you have a mobile with a wider screen than 16:9, say my Huawei P20 which is 18:9, then the UI still gets placed as if you had a 16:9 screen, leaving space on either side of the UI buttons. This seems very weird, sort of like the UI floating in the centre of the screen. It is nice that the game is across the whole screen though, and not just black bars - plus for that!

07-Jul-2018 10:34:44

DocYen
Oct Member 2021

DocYen

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Device name: Sony XPERIA Z3+
Model Number: E6553
Location: Germany
Wifi: Yes
Cellular: 4G
Data Provider: MEDION Mobile/E-Plus
OS: Android
OS version: 7.1.1

How is the app performing for you?:
Overall decent, but quite a bit of heat build while playing. In turn I put the fps value down to 15 so my phone doesn't heat up as much, but it keeps these fps constant. On the higher fps values I did experience some stutters at cluttered areas like the GE.

Load times are superb, a lot better than I initially expected.

Battery drain is about 15% for half an hour of playing via Wi-Fi, then again my phones battery isn't the greatest after roughly 3 years of use.

Biggest issue I have currently is that it seems to have quite a bit of input lag on my device. I havent gotten around to time the delay, but it feels like roughly half a second.

07-Jul-2018 11:06:34

Ayyciz

Ayyciz

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Device name: LG G3
Model Number: D855
Location: Finland
Wifi: Yes
Cellular: 3G
Data Provider: Saunalahti
OS: Android
OS version: 6.0

How is the app performing for you?:
A bit worse than I expected to be honest. It's by no means unplayable, I tend to average 15-20fps on most areas. However some heavier areas, such as Mushroom Meadow at Fossil Island drop my fps to single digits. I am also having issue that a lot of others have as well, where rotating phone causes the screen to glitch and flip orientation extremely fast.

07-Jul-2018 11:41:32

Pulun Lutka

Pulun Lutka

Posts: 711 Steel Posts by user Forum Profile RuneMetrics Profile
Device name: Motorola Moto G5 Plus.
Model number:XT1685
Location: Finland
Wifi: Yes
Cellular: 3G
Data Provider: Saunalahti
OS: Android
OS version: 7.0

How is the app performing for you?:
Smooth ja no lags.Random 2 times c lost.Tried wifi and 3G networks.Good job.

07-Jul-2018 13:12:37

IronMayDie

IronMayDie

Posts: 18 Bronze Posts by user Forum Profile RuneMetrics Profile
Device name: Samsung-SM-J727A
Model Number: Samsung-SM-J727A
Location: United States
Wifi: No
Cellular: 4G
Data Provider: AT&T
OS: Android
OS version: 7.0




The game runs smooth until I teleport or until the map needs to refresh itself. It seems that when I teleport or the map needs to refresh the application looses connection and reconnects shortly after.
I have not had an issue with the application disconnecting me back to the log in screen. Unless I was playing the game not connected to a Wi-Fi network and tried to make a phone call or send a text message. This resulted in the app booting me to the log in screen. The account would stay logged in until the game logs my character out from being idle too long.

07-Jul-2018 16:02:34 - Last edited on 07-Jul-2018 16:10:01 by IronMayDie

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