Yeah I was using the pulse latency envvar too, with the same erratic results.
Oh so it's a scheduling issue ? Interesting. Might try a couple of things here, if I feel I care enough about audio someday.
And about trying to get them to use rtkit, yeah well, it's probably pretty low priority for them and they probably don't have too many Linux devs anyway.
Hi. I started the Love story's quest and the first puzzle doesn't work at all. I think there is a bug in the puzzle. I checked guide and we don't have the same puzzle. Please help!
Hmm
said
:
Message wiped because it's misleading when conditions change in the future
Just removing messages with potentially useful advice
3 days
after posting it is extremely counterproductive and against the whole idea of a community lead technical support forum. Especially on a Linux thread, which is a platform that lives on a working community of people helping each other.
I thought our brief discussion about this particular issue was very interesting. While I haven't tried it yet, I intend of doing it and if it works, it's a very useful fix for a long standing problem. By removing this advice, you are depriving others who might have been searching for solutions to this problem of a potential fix. Please keep in mind that not everyone uses your snap, or any other packages for that matter. People with root access to their system could have easily used this to fix the sound problems. Yet you decided to remove the advice.
And besides all that, I also found this to be extremely rude. I will not participate in this thread again.
Hi, I can't get runescape to launch because of this SSL thing. I tried I Am Test's solution, downloaded openssl version 1.0.2t, did the following:
./config --prefix=/usr/local --openssldir=/usr/local/openssl shared
make
sudo make install
Then I tried to launch it with:
LD_PRELOAD=/usr/local/lib/libssl.so.1.0.0:/usr/local/lib/libcrypto.so.1.0.0 runescape-launcher
but I still get the following error:
/usr/share/games/runescape-launcher/runescape: /usr/lib/x86_64-linux-gnu/libssl.so.1.0.0: version `OPENSSL_1.0.2' not found (required by /usr/share/games/runescape-launcher/runescape)
So even if I am telling the launcher to use my home built libs then it still searches for the system libs (the /usr/lib/x86_64-linux-gnu/libssl.so.1.0.0) and probably fails on that one.
What can I do to circumvent this and tell the launcher to just use ssl in /usr/local?
I hit the same issue. Tried LD_PRELOAD and LD_LIBRARY_PATH.
Ultimately just symlinked into the OpenSSL build I created, and made a note to remove it when / if I stop playing.
Can anyone test this and see if they have the same results?
When my RS is in window mode and I'm going back and forth between the game and other apps on my computer, the first click on RS will be dead/unresponsive. You can still see hover information, but that first initial click will not go through...its annoying. If you activate the window by any other means (clicking the title bar, maximizing it, etc) you do not have this problem.