please revert the monkey path changes for solos, 3 main issues
1. absolutely brutal if you miss hits on a few select waves, regularly taking 50 dmg to missed fang hits on rangers and new waves spawning on me (2 ranged and 2 melee + shamans up at once), causing you to take a significant amount dmg to bad attack rng despite making no mistakes, there was previously 1 wave this happened on (ranger + melee + shaman), now it happens on 3-4 different wave transitions
2. poisoning/envenoming the shamans also just makes them start maging you which is arguably worse than them just spawning thralls that are already covered by melee pray
3. volatiles are useless, 3x3 is not a large enough radius and they are too clunky/dependent on spawning in good spots to be actually useful
in total the room ends up taking me even longer (3min-3;30 avg vs. 3;30-3;50 avg on new patch) because the safest order to kill them in leaves 4 cursed baboons and an absolute lake of toxic trails on the floor at the end
30-Aug-2023 22:08:27
- Last edited on
30-Aug-2023 22:13:05
by
y4mz