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Dev Blog: Priority Poll 3

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l1

l1

Posts: 199 Iron Posts by user Forum Profile RuneMetrics Profile
we want a sailing skill, that would get 80% approval and would be able to level construction, new bosses, every single thing people want can originate from this skill. literally, sailing solves everything.

29-Aug-2014 22:44:50

Chuuch
Mar Member 2022

Chuuch

Posts: 468 Silver Posts by user Forum Profile RuneMetrics Profile
-queen black dragon would be nice to see come back and stealing creation for skillers-

raid bosses, can it be implemented in the sewers and in the desert pyramids of rs?

maybe to avoid farming the bosses add a limit to how many times you can enter the sewer system like 2-5 times after that maybe get a message like "you have cleaned the sewers for today come back tomorrow." idk lol

-a different boss for every city with a sewer system
-can be unlocked through the diaries for each city
-and have the option to solo the boss or go with a team hard mode/easy mode? appeal to higher/lower leveled players certain loots only available in hard mode ofc
-skeleton boss/ ghost boss/rat boss? it can give the current spell crumble undead more use maybe add a higher tier update for the spell for higher leveled mages
-items from the sewer boss: undead crossbow, undead robe set, undead boots/cape

another idea for raid boss could be in a desert pyramid going through each level till you reach the top for the boss fight
-mummy boss/with anubis guards / scarabs/zombies
-quick sand pits when you step on them you go down a level/traps/etc
-maybe even gravestone loots if you have one on you if you die a gravestone appears for your items
-not sure on other loots

raid dungeon could be dangerous have people fight to kill the main boss all inside an enclosed area would be sweet maybe have it in wild
-maybe have a timer for the boss once its dead it doesn't spawn for several hours
-give team capes more use so you dont hit your allies
-or have it as req to enter if you have teamcapes

or have the raid dungeon similar to how dungeoneering was its random every time with a different boss so its harder forcing people to bring tribrid
-bring back a few bosses from dungeoneering they were fun and hard to fight

maybe bring back the roaches under edgeville for lower leveled players
-maybe have a raid boss for that cave?

just my thoughts anyways :p
Shut up and WAR

29-Aug-2014 22:55:52

iamthenick

iamthenick

Posts: 63 Iron Posts by user Forum Profile RuneMetrics Profile
look here developers. theres a lot of things you have in game now that are completely unused. such a huge array of weapons, spells, areas that are completely forgotten. i think simply upgrading them instead of bringing in newer things would make players a lot happier. keeps the spirit of the old school game alive whilst adding new content.
the main problem with runescape has always been, as most of our players are kind of nerds we always find the best weapon for the best experience an hour and the best monsters for the best drops an hour etc. slayer right now is the only reason people kill random monsters. weaponry wise, theres like 3 options, whip sara sword or zammy spear. sara sword is only on there for its ability to train strength, not because of its stats. i think you need to upgrade some of our older weapons to make a more wide array of weaponry, stuff like dragon albeit level 60 stuff should be more viable in pking. the only spec weapons people use really are dragon dagger, maul, or a god sword and pretty much only ags at that. there should be more of a surprise when pking of what the other player is gonna pull out to spec you with. theres so many unused items, that you could add upgrades to, maybe to bh rewards or slayer points. dragon battle maybe it makes it so where u get more atk / str then a super set. d long spec can go through prayers? what about javelins or throwing axes, completely useless content. javelins could have a bola like effect?mage right now is literally vengeance, an ice spell, or tele block. make it to where if u bring a certain amount of spells it will increase damage, like do a smoke spell and your next dust spell will hit harder type of thing. theres so many items in the game that you could bring to a level where they will be worthwhile using. would save u time of development and i think a lot of us players who had played back in the day would love to go out in the wild and wreck someones face with a javelin or something.

29-Aug-2014 22:59:37

Foxing
Dec Member 2014

Foxing

Posts: 55 Iron Posts by user Forum Profile RuneMetrics Profile
I'm pretty fond of these ideas except for Slayer update. It's really unnecessary as there's been a TON already. My main priority on Runescape has been slayer and the only issue I have thusfar would be trivial issues... such as not enough monsters to share, like Gargoyles and other slayer tower creatures.

Corp beast and trading post I voted no on... don't believe they passed?

Looking forward to the rest of the updates!

30-Aug-2014 00:17:29

Ketumi

Ketumi

Posts: 92 Iron Posts by user Forum Profile RuneMetrics Profile
I'd love to see full screen/ resizable screen. :D


Yes, I know, Mod Reach said it's going to be a long journey but it would be awesome if you put it on your priority list.

I also quite like to see aditional quests, some more (little) quality of life updates and instead of the introduction of too many new things why not revamp some old or dead content?

30-Aug-2014 01:17:46

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