I agree with everything the previous person said.
It really does seem like Jagex is trying to take the "old school" out of OSRS. I strongly disagree with the "minigame-centric" focus that's taking hold. It's taking the game in the wrong direction.
Runescape has a virtual world with an economy, resources, and community. Any time a "special new minigame" is added as a training method, it detracts from that world. Smithing *already has* a "special minigame offering a fast way to train". It's called the blast furnace.
This doesn't address the underlying issue with the smithing skill. The issue is that smithing hasn't really been relevant since RS1. The time, effort, and cost required to be able to make equipment doesn't match the game progression of the player using that equipment. Any update to smithing should focus on the relevance of the skill, not the ways in which it is trained.
As a general rule, *please* stop pushing new minigames, especially as training methods. Wintertodt, that runecrafting thing, and now this smithing thing are all taking this game in the wrong direction.
Focus on "rebalancing for relevence" and integrating content with the rest of the runescape world instead of introducing a hermetically-sealed "special new place to train the skill that's unrelated to anything else anywhere"
12-May-2022 02:25:02
- Last edited on
12-May-2022 02:26:10
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iron itg