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A Kingdom Divided & MUCH More!

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The Psionic
Mar Member 2023

The Psionic

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I was sad to see that A Kingdom Divided required Tale of the Righteous.
I play an account with 1str and the 16str requirement of TotR locks my account out of this quest.

Im not asking for a change on my behalf, but it truly is a shame that having 1str locks you out of any spellbooks other than normal after this change.

I understand there will be limited use, but it is still disheartening.

I also understand that it is my choice to play the account in that way, again it is none the less disheartening to be locked out of that content if I continue to play my account the way I was originally intending

That being said, I love the new spells, they add a fun new experience to the game that seems very fitting for Kourend and its themes.

Thank you for hearing me out
Much love, The Psionic <3

15-Dec-2020 16:27:44

Ahzoh
Jul Member 2023

Ahzoh

Posts: 1,267 Mithril Posts by user Forum Profile RuneMetrics Profile
I don't like the corruption idea at all and hope it loses the poll. As it is, disease is a useless and hardly seen status.

I hope the summon and demonbane/undeadbane spells pass. I always wanted to be a necromancer.

16-Dec-2020 01:03:04 - Last edited on 16-Dec-2020 01:06:30 by Ahzoh

I Only Bail
Nov Member 2023

I Only Bail

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
I'm down for most of this, the last league really proved how much Kourend needed an agility course and I have always thought you should be able to scatter ashes if you can bury bones. The rest of the skilling mechanics and utility spells seem nice.

Death charge seems a bit useless but I'm sure someone will find a way to abuse it in a specific situation but even if that's not the case I don't think Id use it either way so I just feel meh about it. Wont vote no though just because of that though.

The only thing that seems weird to me is the whole corruption mechanic as it seems like it's entirely pvp based unless I am not understanding something about it. I'd probably vote it up if there was a precedence to have it such as a boss mechanic or enemy introduced that interacts with that mechanic maybe like a superior necromancer or something along those lines, but as it is it doesn't seem like it fits osrs.
Does fishing trawler have a trip counter yet?

16-Dec-2020 22:35:19

Sei Asagiri
Nov Member 2019

Sei Asagiri

Posts: 439 Silver Posts by user Forum Profile RuneMetrics Profile
The new proposal for the great library teleport is useless. There's already a fairy ring that takes you right there. That said, the Lumbridge graveyard teleport is also useless. Please pick a better location. On very short notice, the best Arceuus themes teleport I can find is outside the chapel, so we can reclaim the soul bearer if lost, or do various clues in the area.

17-Dec-2020 23:01:04

Antivirus IM
Nov Member 2023

Antivirus IM

Posts: 68 Iron Posts by user Forum Profile RuneMetrics Profile
Interesting ideas.

Please have another 'Player Suggestion Event' for a new skill, I have an idea 50 times better than your resurrection one that I have been saving for many years. I would have offered it and won during the first player suggestion event for skills, but unfortunately I found out 1 day after it ended and was not able to enter.

It's called Comradery and would be excellent to build many quests off of and would also prove to be an excellent skill. Why don't I explain It now? Because it would take 2 days to get all the resources created to demonstrate it properly.

If you offer it again I promise you won't regret it. Mark my words...

Antivirus
Moo

18-Dec-2020 01:15:18

Mega Butter

Mega Butter

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
I think this is a good addition to the game!

The "summoning" is not even close to actual summoning. It's a cool fancy way of doing a DoT AoE. Cast spell that causes an undead to pop up and deal damage for a set time, it's not like itll follow you around 24/7 nor requires special items to maintain. I'm looking forward to that potential spell.

I think there is a lot of fear surrounding corruption from the pvp community as it introduces another way to attack players prayer points outside of Smite. It could potentially change the pop meta and could have players switch over from ancient magicks. TBH itd be cool to see another spell book used in combat. Heck, even lunar has some use with vengeance. Also the grasp binds dont fit purely in dps but rather a slight damage bind which also could help change the pvp meta.

I dont see the need to include direct damage spells, since we have other books that play to that crowd. The arceus should have a good focus on buff, debuff, and dot (prayer and hp)

I really hope that this change pulls through, as just reanimation with some decent teles (dont get rid of lumby tele plz) makes the book a laughing joke to magic users. I'm pumped for the potential increase in utility of the book as I hope I'll be able to replace my go to standard book for this one.

Keep up the hard work Jagex, cant wait to see OSRS become the biggest MMO ever!!

20-Dec-2020 18:35:56

OnlyInMobile
Aug Member 2020

OnlyInMobile

Posts: 16,906 Opal Posts by user Forum Profile RuneMetrics Profile
Please don't add resurrection!

I remember when summoning came to RS3. All the monster rooms were filled with monsters, players, and their followers. This fundamentally changed the combat mechanics and chopped away at the simplistic aesthetics that made the game great.

I thought there was a poll already where it was decided not to add summoning. This is just another form of summoning. I don't think players who voted for this realize the impact this will have on the game.

I don't mind new weapons. I don't mind new spells. Those don't make the game any more complex. But resurrections will.

Keep OSRS simple, please!

24-Dec-2020 14:12:35

Draco Burnz
Dec Member 2011

Draco Burnz

Posts: 79,296 Emerald Posts by user Forum Profile RuneMetrics Profile
Tygrrr said :


I know I willingly choose to play the game this way, and I accept that certain things will be harder because I'm a skiller, but pleaaaaaseee... don't make our limited transportation methods around Kourend a little more sucky than it already is. T_T

Also, if the Kourend Castle Respawn Point could not be locked behind a quest, that'd be the tits.



If you know you're limited on what you can access, whats the point in asking for more when you choose to keep things inaccessible?

If you want the respawn point and teles, you'll have to do the quest.

I mean take from me as someone who chooses not to do quests, you dont hear me asking for these things to be accessible as i know if i want them, i have to do the quest.

Plus i just think of this as an incentive for something to do in the future for once i can be bothered to do quests.
Draco Burnz
Anime Fanatic
Defender of the logical

27-Dec-2020 07:49:18 - Last edited on 27-Dec-2020 07:51:49 by Draco Burnz

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