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Dev Blog: Content Poll #23

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Zelda64rules

Zelda64rules

Posts: 1,203 Mithril Posts by user Forum Profile RuneMetrics Profile
What about a weight reduction bonus as the set effect of Graceful. It has to be enough to visibly outweigh the best in slots, but not so much as to be OP. I suggest -5kg
359/394 Quest Points

2159/2736 Total Level

Last Updated: 6 June 2017 23:18

03-Aug-2014 02:46:45

Mr Spalding
Sep Member 2021

Mr Spalding

Posts: 133 Iron Posts by user Forum Profile RuneMetrics Profile
People are complaining that the set effect from graceful would make Penance Gloves/Spottier Cape worthless... in order to get the effect, you'd have to be wearing all the pieces. How many activities are there where you would wear only weight-reducing items?

Most skills you don't have to run, except to the bank, and most are close enough to a bank to make the run energy used negligible, or slow enough that it recharges while you are doing it (magics, for instance). Only one I could really see is mining;

It isn't combat...if you are doing combat in full agility clothing then you're doing it wrong;

Hunter, maybe? (I don't really hunt, but I can see how that would be helpful). Still, though, no one would be forcing you to go and get full graceful and train your agility when you can still get the spottier cape/penance gloves and have the same effect as always. They'd be buffing graceful, not nerfing pg/sc.

Can someone explain the hubbub about the graceful buff?

03-Aug-2014 07:51:54

Begone Thots
Nov Member 2023

Begone Thots

Posts: 52 Iron Posts by user Forum Profile RuneMetrics Profile
Everything looks awesome, especially the bird's nests, iban staff, minigame teleport without clan chat, and graceful set bonus. We need that run regen really bad, especially since resting has become such a reliant part of transportation when it comes to EoC.
The only thing I didn't really like was being able to get graceful tokens from other agility courses because the graceful tokens are a rooftop course exclusive and should stay that way.

03-Aug-2014 11:33:48

Sony22sony22
Jan Member 2024

Sony22sony22

Posts: 555 Steel Posts by user Forum Profile RuneMetrics Profile
In the Q&A on twitch, you've mentioned making a spell in order to prevent the giant mole from digging away. Here's what i suggest :

The zamorak godsword doesn't have a big use, it's usually known as being the worst godsword, so you could keep its normal spec ( freezing ), upgrade that spec and make it so the giant mole can't dig away for 20 seconds ( duration of the freeze )

The giant mole always digs after a certain amount of hp, generally the first 3/4, the mole doesn't dig away. So at that point, you can freeze it with the zgs, and its unable to dig untill the freeze is over.

That would make zamorak godswords rise in price, make zamorak gwd more profitable, and the giant mole less annoying.
HEHEHE

03-Aug-2014 13:18:36

Hacked Ed
Dec Member 2023

Hacked Ed

Posts: 338 Silver Posts by user Forum Profile RuneMetrics Profile
e9r8g4er984g said :
Mini Aurelia said :
Crystalis said :
Mini Aurelia said :
Super combat potion sounds useless, when would someone use this? 1-2 inventory slots are saved for a significant cost increase + people don't even use super def normally.


Would be extremely useful at Godwars, for example non tanks bring pure sets and now they can bring more of the super combat potions and use less inventory space. One space is still saved even if you didn't use super defense because super attack and super strength would of taken up 2 spaces and now it's 1.


Perhaps.. but considering this is a level 90 Herblore potion, I would prefer if it was more powerful in some way than other combat potions, rather than just convenient.


Exactly. The cost of training Herblore to that milestone level should unlock a better far better potion.


Not understanding the issue over cost for the milestone level meaning it must unlock a far better potion.. The skill is free/profit lol.

03-Aug-2014 13:19:44

Hacked Ed
Dec Member 2023

Hacked Ed

Posts: 338 Silver Posts by user Forum Profile RuneMetrics Profile
Can I ask why we need full graceful (a set that negates a ton of weight) to give us a stupidly high reduction on run drain so shortly after we got potions that did just that. Are players that impatient to get from A to B?

Making a lvl 50 spell that uses deaths and fires and hits 25s autocastable? This gets a No purely as I am confused as to why we need it. Esp since we can now store *laughs to himself* 2500 casts in it... Oh dear.

How about this tradable superset in 1. Not sure why this is needed either. Is this purely to shut up people who want overloads?

As for the shove special attack? How about you poll being able to drink potions/change prayer whilst being speared. Doesn't affect castle wars or any "fun" event that a clan may have with them but stops the issue of it being abused in the wilderness to smite.

Getting some gp back from gloves would be nice when having friendly death matches in the wilderness, I would probably vote yes on that.

Think the only question on here that shouldn't even exist as a question in the first place is seeing previous names. As long as you can toggle it off it should have been implemented regardless. Rest are all no for me aside the gloves :D

03-Aug-2014 13:37:46

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