A Porcine of Interest - I love quests and help for new players (Runescape can be pretty overwhelming, so having some guidance from the game itself is great!), so I do agree with this.
I'm fine with the fashionscape, but I hope we can take it to the next level (sew some goggles onto party hats?)
For the new question (moving Turael to Draynor): This suggestion actually is a bit strange to me. In the past, when everyone who played old school had to do so w/membership only, I would have said yes (new players who are already paying membership should have access to all the skills sooner). However, old school is open to free/members. My understanding is Turael is in Burthope because players should be exploring the new member area and trying to unlock new skills, etc. The better method might be to revamp the "new" "membership" area (ie, Burthope and Taverley) to appeal to people who have "just unlocked membership and crossed the gates to the new world," rather than trying to make the "free to play" area also a members hub. A Porcine of Interest is a great way to encourage new members to explore the member world (a quest that starts in free to play area and pushes you to go into membership areas), but unless free to play will have access to slayer, etc, I think it's weird to put Turael in the non-member area.
Another suggestion would be as a reward to A Porcine of Interest, players can get a games necklace, and a message that says they can use the games necklace to teleport to Turael in the future (to show players fast ways to get to Burthope, etc) to continue their adventures slayer. Also they can be encouraged to view the crafting skill guide on how to make a games necklace with another message (and revamp the crafting skill guide to show recipes?), or to use the grand exchange to buy them from players if they aren't Ironman. This way they also get introduced to teleports, skills, etc.
Hope this helps!
18-Aug-2020 21:57:50