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Darkmeyer

Quick find code: 380-381-643-66163927

Teridax
Aug Member 2023

Teridax

Posts: 3,509 Adamant Posts by user Forum Profile RuneMetrics Profile
Changing text in Vampire slayer was an actually sinful move but I'm not surprised - you guys have been pushing the game closer and closer to alike RS3 rather than respecting the old content.

Please stop altering old school quests WITHOUT polls. I liked how the spelling of Vampire was different in Draynor to Vampyre and now you've removed that old charm in favor of making RS3 lore, im not impressed.

04-Jun-2020 13:45:01

jimvierling6

jimvierling6

Posts: 66 Iron Posts by user Forum Profile RuneMetrics Profile
Game Update 14:18 BST

The team is continuing to test the game worlds since the update has been rolled back. Thank you for your patience whilst we continue to do essential testing.

If you had tested with your Mods on game worlds that are separate from the player worlds you most likely would have caught that major problem very quickly and not had to roll anything back.

04-Jun-2020 14:36:11

Oh Duck It

Oh Duck It

Posts: 104 Iron Posts by user Forum Profile RuneMetrics Profile
Quest completed. The fights were a lot easier than I was expecting and there was a lot of talking for my liking. I preferred the RS3 introduction of Darkmeyer if i'm honest.

Vampyre Sentinels are severely over-crowded at the moment (to be expected with a new update though) so I can't comment on how good they are.

Pickpocketing has a requirement of 82 theiving, which I don't have, so I can't comment on that either - but do expect the fail rate would be high and therefore not enjoyable (is thieving ever enjoyable though?)


Hallowed Sepulchre - I was so hyped for this. At last, a means of training agility that doesn't involve mindlessly running laps around rooftops. What a great idea guys! I couldn't wait to get involved.

Then i tried it... follow the path that it sends you along to dodge objects that you have to time with split second reaction.

Knives being thrown at you in any order - I didn't notice a pattern? so you have to run down, dodging where you can, but praying that one doesn't get thrown at you when you get close as there is no time to react. Quite frustrating.

A sword being thrown... ok that one's easy enough until other things are combined with it.

Dodging flames - that one is ok as there are patterns to follow.

Pads on the floor that light up in an unpredictable order and throw you into a different trap. Again.. just pointless if it's not clear what's going on.

I went through about 2-3 floors before I noticed a tomb that I could raid - why are these out of the way from the path? Your advertising of this made it look like you get into the centre area to raid a load of loot... not the case. My reward of 2 ranarr weeds was hardly worth the time.

Finally I encountered a knife event along with several flame traps with about 10 players stumped about how to get past and taking a constant beating. JUST POINTLESS! I've teleported out and have no intention to ever return.

Nice one guys, you made a good idea bad - i'd rather run around rooftops.

04-Jun-2020 20:15:20

Karmafox
Mar Member 2024

Karmafox

Posts: 185 Iron Posts by user Forum Profile RuneMetrics Profile
About Hallowed Sepulchre, lvl 3 or above looks impossible to me. Due the delay of click and walking, I need to look in the future to know where to dodge the crazy fast arrows, while watching the fire burning everywhere. Very nice concept imo though. I hope the minigame would become more possible XD

04-Jun-2020 22:02:51 - Last edited on 04-Jun-2020 22:10:10 by Karmafox

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