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04-May-2020 07:37:23

dragtom
Jun Member 2016

dragtom

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
why are the contents of the 1st post hidden?

anyway, there are a lot of questions here that make me nervous because they will probably pass again.

1 and 2 break the concept of the gauntlet. If it is always the same, there will be no improvising, and a lot of the fun will be removed.
4 and 8 makes it easier, but i dont see the need for it.
7 also makes it easier, and allows you to do other stuff. I dont think its necessary.

13 has been polled several times, and i dont see what changed to pass now. That said, i've never had a problem with it. It requires 50 smithing to make the cannonballs anyway.

i've always said poll 14 should be a thing- its rediculous how bad magic is on something thats supposed to be weak to it.
Important is how this'd affect cm: it is a huge meta changer.
poll 15 would be fine-
but not both poll 14 and 15. Combined the room would become too easy. Unfortunately, there's no way to vote for this, meaning chances are we end up with both.
I dont see why question 18 would be tied to 16 or 17.
That said, i dont think its needed. And with q15 passing, it makes the room too easy.

for q 19, i have an additional suggestion: make the aggro range 1 lower, and change the radius to be around the center of the vanguard, rather than south-west corner. That way the safe areas are always the same, regardless of how the room is rotated. I hope i am not mistaken how it currently works, that'd be a huge derp.

q 21, 22, and 23 would probably make the room significantly faster. Or maybe it is 0.01% faster if you're 99- it doesn't say what it is.
Either way, thieving room gives a lot of points, and has a high chance of giving food, while dealing almost no damage. The downside is of course that it is slow- imo overal the room is balanced, and does not need a buff.

does q28 make the pieces untradable, and thus stay in your inventory upon death?

--- characters up, im double posting---

04-May-2020 14:32:54 - Last edited on 04-May-2020 14:41:00 by dragtom

dragtom
Jun Member 2016

dragtom

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
---continued post---
q 31 is stupid. There isn't an anvilin al kharid either, and doric's/mining guild aren't exactly close to the one in falador.
On top of that, it teaches new players that anvils can only be used for a certain type of metal, which is just completely wrong. It also doesn't promote searching the world for other resources- imo its better if new players dont linger in Lumbridge for too long. Additionally, it makes the game easier at a point where it isn't needed. Please dont do this.
EDIT: also, bronze armour so you can get past *wizards*?


32 is unneeded imo, since there are in-game links to the wiki now. I suppose its a matter of how much dev time it takes. (its an interface thing which apparantly is a pain to work with).

36 suggests its a new bis, but i assume it works like other max cape variants, where it just takes the stats of the myth cape. If so, please reword the question.

are 38 and 39 needed? The mining guild and amethyst already have their reasons to be used.

41 is too vague. Are you going to add more monsters on the spot they already are? a new spot? with bloodvelds, to prevent the cave from being overpopulated, are you removing other mobs?

04-May-2020 14:40:35 - Last edited on 04-May-2020 15:11:16 by dragtom

Mr    Krabs

Mr    Krabs

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
Can the monkey agility reward for 2000, let the monkey walk behind you?

Also since we dont have to count 12345 at gauntlet, can the same thing be added to hydra, its very annoying saying 1-2-3, 500 times per hour
F2P HCIM
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2277
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Ex Diablo 2 moderator
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Australian

04-May-2020 14:41:58

Torresmo
Jul Member 2019

Torresmo

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
For ironmen it is annoying that, for example, if we are raiding with a duo, mutadiles drop will appear only for the one who gets the kill, it would be nice if we could share dropped potions within the Chambers, not player-made potions but dropped by the bosses

04-May-2020 17:32:07

Yekteniya

Yekteniya

Posts: 2,876 Adamant Posts by user Forum Profile RuneMetrics Profile
The proposed changes to the Gauntlet would completely destroy the boss and its viability as a money making method if these changes also apply to corrupted. It removes all skill involved and would destroy the price of the blade of Saeldor. The people who would vote yes for this are essentially going to be anyone that can't complete the boss.

It is possible to complete the corrupted comfortably and consistently in full tier 2 armour in its current state if anyone takes the time to actually learn how to prep efficiently.

04-May-2020 19:53:07

Lewis Shoot
Oct Member 2005

Lewis Shoot

Posts: 3,825 Adamant Posts by user Forum Profile RuneMetrics Profile
The grotesque guardians seem to have a lot on offer here. I'd say try the changes to improve the fight then later look at making the dust tradeable. Also would the cannonballs be tradeable at that point too?

The changes to the vanguard seem well explained except for the overload. Seems strange to guarantee a drop.
Also can you explain the differences between the ways of getting grubs. Surely you're just trying to buff the amount gained during a raid so is it that important how it's implemented if the end result is the same.

I'm torn about the Lumbridge anvil. I understand why it's being brought up but I feel like it's an icon part of the game and is one of the key things that makes you leave Lumbridge and explore the game. Perhaps instead of a bronze only anvil it is a damage anvil that can only create a certain amount of bronze on. Allowing you to use it in the start, encouraging you to journey out and is not there forever.

The Mythical Max cape seems ridiculous. Recently I've been watching some of the older Q&As and there have been multiple times questions about more max capes have come up. I think it's reasonable having some good and iconic capes combine with the max cape (such as fire max cape) however this is too much and will keep the OSRS team obliged to always make max versions of any future cape.

The monkeys are a cool idea but why would the king or the undead monkeys pop on your back after you've done 2k laps.
RIP Forums :(
Finally we have signatures in the surprise forum update. I'm Lewis, I play Old School & I've been playing since 2005.

04-May-2020 20:33:22

Kaibaman

Kaibaman

Posts: 75 Iron Posts by user Forum Profile RuneMetrics Profile
Why do Redditors get polled ideas yet my idea that I’ve posted a couple of times on the official forum gets ignored.

It’s not even a hard altercation to make - Firemaking hood same as pyromancer hood and agility hood same as graceful hood. You’ve done this with the agility cape. Yet won’t poll it :( .

05-May-2020 03:15:01

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