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Ace of Thyme
Apr Member 2020

Ace of Thyme

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
i have just recently started the Gauntlet, so far i enjoy it, took me a while to get the hang of the boss but i enjoy it the way it is, I haven't started the corrupted gauntlet, but i don't think any changes need to be made, it looks like a huge challenge for people who simply struggle with the regular gauntlet and i think that is perfect, it lets me look forward to getting better and trying new strategies, i like the idea of having a difficult boss with random rooms, it helps improvising and rushing to get the job done without running out of time.

I don't think having set places for mini bosses would help, it would bore me, only way i think it could be applicable is to place it in the regular gauntlet for people to get accustomed to, but leaving the corrupted gauntlet, in my opinion, would leave it as a big challenge (this is good, allot of bosses get easy over time)

on another note, i really want something to happen with this granite dust, anything, because i don't find it useful for me to coat canon balls with them (slayer is high enough not to care about cannoning), making it trade-able somehow or get another use for them would be great.

i have 60k of it in the bank just sitting there and i don't know what to do with it.....

06-May-2020 23:31:00

Reform
Jan Member 2014

Reform

Posts: 50 Iron Posts by user Forum Profile RuneMetrics Profile
Yeah, of course everything passed.

It's literally 45% people who haven't done SOTE and blindly vote yes.
another 45% of people who can't beat it and want EZScape.

Small minority of players who enjoy the content and challenge left as it is - 10% or LESS.

How is that fair? Our votes hold no weight.

Intermediate players have many bosses they can do ALREADY - 90% of them at least.

Endgame solo content:
-Inferno
-Corrupt Gauntlet

Now, we only have the Inferno.
Which btw, has been out for years now and gets old.

Games are supposed to be a challenge.
OSRS solo-focused endgame was already weak, and is now halved.


I don't mention solo TOB and COX because they don't count among my criteria. I'm talking solo-designed bosses for solo focused players that run you through the ground even if you're quite experienced & already beat Inferno, etc.

NOT soloing group focused content that has no distinction in regards to your overall KC compared to doing it in a group.

400+ Corrupts shows hard-earned prestige without relying on others at all. Rightfully so.
400+ Solo CoX just implies you did them trio and doesn't say much. People get carried...

Weeding out the most devoted of players (minority) for everyday consumers who want to play their "Chill" click simulator rather than an actual game will never let RS display its full potential. These people don't know what's best and will always try to cross off anything too difficult or intimidating.

Look at all of the lazy noobs who whine about the Inferno & ended up buying capes.
If everything was reduced to the standards of these players,
everything remaining would only be time and RNG-based grinds (no skill).

I don't like these sorts of players, & do not endorse them and their opinions. Either improve or stick to mid-tier bosses.

If you struggle enough, you WILL eventually improve.

They may account for a fair portion of the playerbase, but they don't contribute to the growth of a good game whatsoever.

13-May-2020 00:33:25 - Last edited on 13-May-2020 00:53:31 by Reform

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