Last week's Bounty Hunter developer blog gave us a great amount of insight into what it is that you want from Bounty Hunter and the feedback gave us a good idea of how we should be implementing it.
This is a run-down of how we see Bounty Hunter fitting into Old School after hearing what you had to say.
Here are a few of the main points we picked up on.
-
A reasonably overwhelming majority feel that the mechanics of BH being implemented into existing PvP areas in some way would be more suited to Old School rather than an entirely separate minigame or worlds
-
Players would like to see mechanics available in the existing wilderness on set worlds
-
Players like the idea of a minimum risk in order to take part
Implementation
4 worlds would have Bounty Hunter mechanics added to the wilderness, 3 being members and 1 being Free to Play. This leaves the existing PvP environments as they are while allowing people to come to the Bounty Hunter worlds for some slightly different gameplay.
Taking part in the Bounty Hunter activity is optional, however the wilderness on Bounty Hunter worlds will have some restrictions such as a minimum risk to be able to enter the wilderness.
Being assigned a target
In order to be assigned a target a player must be in the wilderness for at least 10 minutes.
Entering the wilderness
In order to make sure that the players being hunted are nice and rewarding players will have to risk at least 50k in alch value in order to enter the wilderness on a Bounty Hunter world.
Killing your target
Once you have been assigned a player to take out you will see an arrow on the minimap pointing to their location for as long as they are in the wilderness. In addition to this Bounty Hunters will be able to see a coloured skull above their target's head that gives an idea of how much they are risking.
Anyone willing to take on the challenge of hunting a player down will have access to the spell Teleport to Target which will teleport them directly to the player they are tasked to kill. This would be a great way to surprise your target and catch them off-guard.
For every target that you kill you will receive an added point to your Bounty Hunter Rating. In the future we hope to release a Bounty Hunter Rating section to the Old School hiscores, however this will not be possible alongside the initial release of Bounty Hunter.
You Decide
The poll tomorrow will include a number of questions about Bounty Hunter so it is, as usual, up to you to decide whether or not Bounty Hunter is something you wish to see in game.
Mods Alfred, Ash, John C, Mat K, Reach, Ronan & Weath
The Old School Team
16-Jul-2014 16:44:34 - Last edited on 16-Jul-2014 18:59:31 by Mod Ronan