Honestly, there's no hope for this. The clan world has directly told you what you need to add in order for it to stay alive, but instead you're continuing to listen to people that don't know what they're talking about. What is the wilderness going to be when RoT, VR, DF, DI eventually close because of how boring you're making it? There's going to be a wilderness equal to that of the one that was existing days before EoC was released. It'll be utter garbage.
The clan world is already dying, whether you all realize it behind the closed doors or not and without the clan world, the wilderness is nothing. There's no competitive scene which is what strives the wilderness population into making teams, forming other clans and progressing on. These are the exact same mistakes you made for Bounty Hunter, Clan Wars, etc. You don't listen to the people that actually use the wilderness as their daily gameplay.
Without EP, this is going to fail. If you want this to work, take out the PVP worlds that are currently available and do it EXACTLY how it was in 2010 with the same mechanics. Not lazy crap or stupid "solutions" that ruin the entire experience.
4 worlds.
1. P2P - PVP/EP/Target System. Wilderness only.
2. P2P - PVP/EP/Target System. Wilderness only, backup world.
3. P2P - PVP/EP/Target System. Full area PKing like the current PVP worlds with hotzones.
4. F2P - PVP/EP/Target System. Wilderness only.
If the economy issue is what's really holding you back, then that's something we can easily face later on in other aspects of the game by taxing certain things, making some things degradable, etc. That shouldn't be what decides whether or not the wilderness stays alive. You put botting before us before, now it's the economy. We had this mechanic in-game for years back in 2010 and it was your most active/populated era in history.
If this isn't done, then don't expect there to be a clan world by the Summer of 2015 because there won't be.
16-Jul-2014 17:24:55