Here is a suggestion to help increase wilderness activity: the alced value required to enter BH should be level-dependant. what i mean by that is for a lvl 30-50 pure/character, 50k is a pretty good loot (considering current average loot being really bad) but for a pure/main of lvl 90-126, 50k is next to nothing in terms of loot. so what i suggest is something along the lines of:
-combat lvl 1-30: minimum 25k alc value
-combat lvl 30-50: minimum 50k alc value
-combat lvl 50-75: minimum 75k alc value
-combat lvl 75-100: minimum 100k alc value
-combat 100+: minimum 200k alc value
this would not add money into the game but it'd guarantee a base amount they would get which is good and it aleviates the problem of having to add extra loots.
for example, Player A, lvl 105, does not do BH and he goes pking with 60k risk, he will fight what he can find, thus not guaranteeing a 200k+ loot upon kill.
On the other hand, Player B, who is also lvl 105, goes pking with 220k risk, qualifying for BH since he has 200k+ risk @ combat lvl 100+, and he gets a target, who also risks 200k+ since it is in the BH system. Now I think that this alone would be incentive enough to make people use the BH system without adding additionnal rewards.
16-Jul-2014 20:37:38