Love the idea of fleshing out more Fremmenik lore quests, and love the Basilisk Knights idea--mid level Slayer monsters being locked behind master level quests give mid level mains something else to work towards while working towards Barrows Gloves, and I love that.
The only things I would change are:
Helm should have +5 str bonus, not +6. Literally doubling the strength bonus of the nezzy just feels... excessive, especially for a master quest (Grandmaster might be different)
Equipping the helm should be locked behind exiles, not isles.
In my opinion, polls should include the drop rate + expected kills / hr of new pieces of gear like this, so we have some idea of the price it may end up at. Say something like, "The drop rate is 1/1000. We expect a character with 60 attack, strength and defense, in medium-tiered gear would be able to get 60 kills per hour. A maxed player in BIS gear would be able to get 120 kills per hour."
I think the drop rate should be something like 1/500 - 1 / 700--fairly rare, but not insane like the Dragon Warhammer.
Overall, I'm SUPER stoked for this update! Fantastic job, and keep pumping out the quests! I've ABSOLUTELY LOVED all of the high-level quest content that Jagex has pushed out since OSRS release (MM2, DS2, SOTE being the big ones), and this quest being more geared towards mid level mains, I think is great.
It's always nice when a quest is released that I actually want to do, it makes getting my quest cape back much less of a chore, lol.
27-Aug-2019 18:35:49