I'm almost always down for new quests, especially if they continue lore that has sat idle for years.
I'm pretty down with the 5 first questions. Although as a main I'm not sure how much of an impact the Teak/Mahogany trees closer to the sawmill impact things.
We already have 9 flippin' herb patches, and think we can forego making a 10th, especially so soon after the farming guild. Also don't think we need clay to go down further in price, although don't see too many people completing this quest to go mine soft clay, so either way it seems pointless unless it's meant for ironmen.
The Gauntlet just sounds like solo raids, but would like to know more. The amour's defense seems to stand at a reasonable level, between the Bandos and Torags. I think the main benefit would be the set bonus, but am not sure how many people skilled enough to complete both the grandmaster quest and farm the Gauntlet will find this of any use. Would have to dig deeper and see if 15% accuracy and 5% damage would ever make crystal bow worth a damn compared to BP.
As for Zalcano, I am not opposed to another skilling boss. However, it needs to be done carefully, it sounds like the XP rewards will be marginal. I'd propose sub 30K mining, 25K smithing, and 5K RC at 99s. Remember the community always gets better rates than you folks propose. If that case is true, where it's not a desirable method to train the skills, and the rewards are the main perk, than I'm ok with the rewards as they stand. The new items are very good, but if time investment is put into earning them, while earning small amount of experience than it would fit well. We don't need another AFK WT meta for any of those 3 skills.
28-Jan-2019 17:45:17
- Last edited on
28-Jan-2019 18:07:46
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Zelda_Krazy