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Bounty Hunter & PvP Changes

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03-Nov-2018 00:18:38

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03-Nov-2018 00:18:45

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03-Nov-2018 00:18:54

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03-Nov-2018 00:19:06

Fluency

Fluency

Posts: 39 Bronze Posts by user Forum Profile RuneMetrics Profile
Lets go for the poll questions while im at it.

#1 I have no idea how long those slayer points take etc but I support making an alternative aside from pking.

#2 HELL FUCKING NO . This will either mean that you can 1tick a specweapon off any non spec weapon and completely change the meta of pking OR you guys will try to prevent that by changing code or whatever and accidentally ruin the pk mechanics in another way and completely change the meta. Why would you even want to do this anyways? We already have a spec orb that says howmuch spec you have.
* panic buys karils crossbows *

#3 Sure why not

#4 idk I havent tried mobile

#5 sure, would look dope

#6 yeah

03-Nov-2018 00:21:18

americ4

americ4

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
I am a huge fan of pking, which is basically all I've done since OSRS came out. Many of these updates are great! Anything that decreases spec-tabbing and ragging is ideal. I have a couple of other recommendations that I think many other pkers would agree with:

1. Currently, if you and/or teammates pk somebody in the wilderness, they can regear (often ragging, aka 1-iteming with little risk), and continue to attack you repeatedly without becoming skulled. Even if you kill them again, the person will come back and continue to attack and still not get skulled. This makes pking very frustrating because you are just wasting food and supplies to get nothing out of it, while the other person isn't skulled and doesn't risk anything. To fix this, I would recommend changing the rule so that if a player dies, they will become skulled if they attack anyone again.

2. Unfortunately multi pking is pretty much dead (aside from massive teams at revs), which forces most of the pkers who would like to pk multi to go to revs. However, small teams rarely pk there because they get killed by massive clans that can clear all of the worlds quickly. Instead, these small multi teams have moved into singles, which defeats the purpose of 1v1ing due to teaming on solo pkers. Would it be possible to add some kind of incentive to promote pking in other multi areas as well? This may help bring small pk teams back into multi and provide more multi places to pk. One suggestion is to increase the area of current multi combat locations (for example, the prayer altar deep in the wild). The small area of multi is not big enough to help with pking, because players can tank one freeze and then run into singles and live. Teams will often farcast from singles to multi to gain an unfair advantage because the pkers in multi can't fight back.

3. Stop raggers from attacking (ex: big dds or dclaw 1 iteming teams at revs) by setting a minimum wealth risk to attack players.

Any thoughts? Thanks!

03-Nov-2018 01:15:20

F3ARMYM3D

F3ARMYM3D

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
We need a new pvp change besides this we need more pvp updates and i'll list a few that would be good and useful
1. We need to make this happen Make pking profitable for everyone. just like how skilling and pvm is profitable for everyone, regardless of how good you are. Things like loot keys (which auto go to your looting bag), spawning statues, unlocking more rewards in the bh shop or something like a bh shop could work...

2. We need the clan chat. Seriously, nothing makes people not want to play more than not having a feature you previously enjoyed. Clan chat is important for 2 reasons. It's a lot easier to manage, and the clan hiscores were huge for competition. K/d for fights was an amazing update. If it were to come again, i'd make it so you could see how many kills were gained by X player in Y hours and how many deaths too.

3. Clan wars revamp. Switch up the meta, stick in overloads as an option. Clan wars was designed to one day have clan staking which is why we have that stupid delay on the 2nd screen. Add more options such as "no returning for 60/90/120/150/180seconds" so we can have return fights that end with a clan getting cleared. Add a dangerous option so we can pk a clan for their stuff and make loot just go to your bank. The wilderness is just outdated. . Add common gear cap rules for mains. Run another Clan cup. The clan cup is a staple of the clan world and Jagex has just been in hiding for the past 3 years. A "pure only" world make it like 1-20 defence and make a f2p and p2p one

4. if you could just reset your stats at will at an npc in lumby, BOOM, growth explodes. pking explodes. just make it so the items/abilities requiring certain quests hard req the quest reward xp level to use. (so veng would require 40 def to use). also solves the problems of pures getting hacked for def, getting def from a bug, or just messing up. You were going to add in the reset stats when revs came out with a scroll thing but didn't pass the poll

03-Nov-2018 03:57:52

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03-Nov-2018 18:08:48

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