"
Boxing
Certain players at PvP hotspot locations will attack another account without dealing any damange or being attacked back, meaning neither player is at risk of dying nor can they be attacked by others. For example, Player A will attack Player B with low offensive items, and Player B tanks the damage and doesn't attack back - neither Player A or Player B can be attacked as they're both in combat. When another player enters the area, let's call them Player C, Player A will stop attacking Player B and be able to instantly attack Player C. We'd like to change it so that Player A and Player B will need to be attacking each other, else
after a certain period of time, they'll both be able to be attacked by anyone.
"
Is this after 6 seconds or 10 game ticks when they're able to log out?
I wish this was just delivered instead of being made mention of.
There was a working system in place for this not to be an issue with Classic, what annoys me the most is that we've gone backwards in Oldschool, & now there's hope we'll be back to the same working model that we had in Classic, & we're meant to be excited about wasting 5 years of game time.
Why was this not a priority earlier. ...... & how many Players has the game lost since then?
We're celebrating something we once had, this's just a devious & malicious act that is played out all to often in many facets of our specie.
It's behaviour like that which sets off Revolutions.
Don't take us for mugs.
.......
West & drop a single ore
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02-Nov-2018 22:20:44
- Last edited on
02-Nov-2018 23:34:12
by
Emperor Dupe