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Dev blog: Poll 9 feat. Godwars Thread is locked

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Angel2D4

Angel2D4

Posts: 15,772 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
NO SUPPORT to a freaking smithing training place in godwars.
its a freaking war zone.

HAVE U EVER SEEN
BRAVEHEART??
U DONT SEE PPL SMITHING BY WHERE THE WAR IS TAKING PLACE.


NO SUPPORT 200%


Sounds like you're looking for the opposite of 'support' which is 'opposed'.

I agree. I am 100% opposed to providing a smithing room in a pvm dungeon (this isn't daemonheim, it's GWD).
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

02-Sep-2013 18:37:53

Crag Hacks

Crag Hacks

Posts: 627 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
NO SUPPORT to a freaking smithing training place in godwars.
its a freaking war zone.

HAVE U EVER SEEN
BRAVEHEART??
U DONT SEE PPL SMITHING BY WHERE THE WAR IS TAKING PLACE.


NO SUPPORT 200%


Sounds like you're looking for the opposite of 'support' which is 'opposed'.

I agree. I am 100% opposed to providing a smithing room in a pvm dungeon (this isn't daemonheim, it's GWD).


The one time I actually agree with Tyria Mine.

02-Sep-2013 23:56:16

Leta
Jan
fmod Member
2008

Leta

Forum Moderator Posts: 25,406 Sapphire Posts by user Forum Profile RuneMetrics Profile
Great poll questions.

Though, no poll regarding adamant bars? Personally I'd like to see the bar drop rate nerfed a bit (or even a lot), but still dropped as notes. But my personal opinions aside, it seems like a major change that should be polled, regardless. The way I see it, unlike safe-spotting monsters, this was an intended part of the game (as far as I am aware, as it hadn't been changed in the main game), and is/was an iconic part of GWD, just as much as any of the bosses are. In any case, I'd like to see a poll on it. (Assuming GWD even passes, anyways). :P

Good read. Looking forward to the poll. :)
RSC - Gone, but never forgotten.

03-Sep-2013 06:53:59 - Last edited on 03-Sep-2013 07:05:30 by Leta

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
Original message details are unavailable.
The way I see it, unlike safe-spotting monsters, this was an intended part of the game (as far as I am aware, as it hadn't been changed in the main game), and is/was an iconic part of GWD, just as much as any of the bosses are. In any case, I'd like to see a poll on it. (Assuming GWD even passes, anyways). :P

Good read. Looking forward to the poll. :)

Poll's up :)
Sorry, there's no poll question about the adamant bars. They really weren't well balanced, and it'd be about as harmful as launching a boss that could easily be safe-spotted; we're not polling the remapped rooms either. However, we're open to adding extra stuff to those drop tables via a future poll. Adamant ammo might be appropriate, since the monsters are suitable for ranging.

03-Sep-2013 11:54:36

Crowde
Apr Member 2023

Crowde

Posts: 1,017 Mithril Posts by user Forum Profile RuneMetrics Profile
GUYS


Does every question regarding Gw have to get 75% of votes or just the one asking if you want GW to be released.

If the question asking to nerf Ags will get 51% will the AGS be nerfed or it needs 75??

04-Sep-2013 16:40:20

Mr Aey

Mr Aey

Posts: 5,222 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
If you bring in staff of light make sure it isn't abused for staking please. When trade limit was removed again people used staff of light as a melee wep in duels because of its high melee stats and its special attack that cuts their opponents melee damage in half. It's a mage staff after all it shouldn't have such a huge advantage over dds/whips in melee verus melee fights.


Original message details are unavailable.
Staff of Light melee stats:

The SoL was a one-handed weapon before, and that's what we had in mind when we wrote in the blog about "a magic weapon similar to the Staff of Light". It had fairly high melee stats, hence the Attack requirement.

If it doesn't pass on this occasion, we can certainly offer a different version.

Just in general:

Even if you understand every aspect of combat...
... and know exactly how the game should be designed...
... and can propose a great solution to every problem...
... your ideas will still risk being lost if you post them in great big paragraphs with sentences that run on and on!

Try to structure your ideas clearly. No-one should be judging your ideas just by your English spelling and grammar, but you can still try to use clear formatting and a bit of structure to help make it all readable.



remove the attack requirement and greatly decrease it's melee offensive stats?

04-Sep-2013 19:33:06

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