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Dev blog: PvP worlds & Poll 11 Thread is locked

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Oyuu

Oyuu

Posts: 1,496 Mithril Posts by user Forum Profile RuneMetrics Profile
Tbh increased exp rates sounds better than the suggestion given for running items to NPCs. If I recall correctly there was a Job system in Lumbridge at one point that failed miserably.

I'd also like to see Super Antifires repolled at some point, brought in another fashion.

05-Oct-2013 16:52:24

T o m m i
Dec Member 2010

T o m m i

Posts: 3,190 Adamant Posts by user Forum Profile RuneMetrics Profile
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GIVE US THE 25 100 500 2000 5000
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SUPPORT! And to prevent boosting make it so that after killing someone for 5 times it wont count anymore if you kill him (should reset at midnight)

hiscores for kills in PvP worlds would be nice too

05-Oct-2013 17:39:40

Runscaped

Runscaped

Posts: 507 Steel Posts by user Forum Profile RuneMetrics Profile
How about, instead of players getting the undegradable armour from other players you add a target system. You can make the target system either pretty instantly like it was in bh crators or take a little bit longer like in the ep system. But then, after someone kills their target a revenent spawns and attacks them and then has a slightly rare chance at dropping the pvp armour/brawling gloves. This would make them alot more rare since you might not have the food left over to kill a revenent and would prevent players from finding a way to abuse the system and bring in lots of pvp gear

05-Oct-2013 17:54:05

F0G

F0G

Posts: 295 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
GIVE US THE 25 100 500 2000 5000
W
I
L
D
Y
HAT
!


SUPPORT! And to prevent boosting make it so that after killing someone for 5 times it wont count anymore if you kill him (should reset at midnight)

hiscores for kills in PvP worlds would be nice too

support. It could get more people in the wilderness

05-Oct-2013 18:54:43

Zynk

Zynk

Posts: 465 Silver Posts by user Forum Profile RuneMetrics Profile
I think a better way would be to give skillers a rare chance of finding brawler gloves related to that skill while harvesting resources instead of being given a 15% bonus. And as for PKers, they would be given a chance of finding combat-oriented brawling gloves from killing other players.

This way we are rewarding skillers for skilling on PVP worlds and PKers for PKing on the PVP worlds.

05-Oct-2013 19:27:54 - Last edited on 05-Oct-2013 19:32:00 by Zynk

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