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Currently the respawn rates of NPCs and resources is based on the population of the world being used. We would like to change this so that respawn rates are the same on all servers, regardless of population.
Question: Should we standardize respawn rates?
I wonder how fast the spawn rates will be then, because I prefer a slightly lower spawn rate at certain bosses.
How fast will this be and how many people would require that spawn rate right now, so I can try it?
The standardised spawn rates would be the same as that of a max population world.
That would be wayyyy to high at certain bosses. Could you make like let's say 10 worlds maximum population spawn, 10 like medium and 10 quite low?
I would really appreciate that.
Edit: the 10 is just a example, it could be changed according to the amount of worlds and perhaps even more options for spawn rates. If that's possible, that is.
This immemorial guy, wants this game too damn difficult.
He would probably prefer to gain half xp rates, along with a trade system that doubles the time it takes to get an item.
Explain.
Oh and I would love to have a half xp weekend sometime. Please don't turn this into another trading thread, thanks.
04-Jul-2014 13:35:22