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Dev Blog: Content Poll #22

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Mod John C

Mod John C

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Can you post pictures of what all the graphically reworked items will look like in the OP - possibly a before and after picture for each one?

Don't want to be voting yes on something that could look potentially worse :P


They haven't all been done yet, Mod Alfred has some concepts and will be working with the community on twitter and on his gallery thread to make sure you're happy with them.

04-Jul-2014 13:23:42

P0nyRainb0w

P0nyRainb0w

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Currently the respawn rates of NPCs and resources is based on the population of the world being used. We would like to change this so that respawn rates are the same on all servers, regardless of population.

Question: Should we standardize respawn rates?


I wonder how fast the spawn rates will be then, because I prefer a slightly lower spawn rate at certain bosses.

How fast will this be and how many people would require that spawn rate right now, so I can try it?


The standardised spawn rates would be the same as that of a max population world.


That would be wayyyy to high at certain bosses. Could you make like let's say 10 worlds maximum population spawn, 10 like medium and 10 quite low?

I would really appreciate that.

Edit: the 10 is just a example, it could be changed according to the amount of worlds and perhaps even more options for spawn rates. If that's possible, that is.



This immemorial guy, wants this game too damn difficult.

He would probably prefer to gain half xp rates, along with a trade system that doubles the time it takes to get an item.

04-Jul-2014 13:30:21

Martin 2007

Martin 2007

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In the edited version:

"Question: Should very rare pets be added for all bosses as described in the dev blog?"

It still doesn't describe it John? or will the question be different in the poll itself?

Too many players don't read the dev blog at all sadly :(

04-Jul-2014 13:30:34

Dg

Dg

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In the edited version:

"Question: Should very rare pets be added for all bosses as described in the dev blog?"

It still doesn't describe it John? or will the question be different in the poll itself?

Too many players don't read the dev blog at all sadly :(


Tbh I wish they'd stop grouping so much content together like the rings. I have a feeling ALL of those pets might just fail, but the godwars ones alone might win this time around. :\

04-Jul-2014 13:32:30

Jake
Jan Member 2006

Jake

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In the edited version:

"Question: Should very rare pets be added for all bosses as described in the dev blog?"

It still doesn't describe it John? or will the question be different in the poll itself?

Too many players don't read the dev blog at all sadly :(


Yep, I think it needs to be a little clearer about the previous update in the question on the live poll itself, so that people don't vote NO because they don't know about it and don't feel like reading the blog.

04-Jul-2014 13:33:22 - Last edited on 04-Jul-2014 13:34:00 by Jake

Heritage
Aug Member 2013

Heritage

Posts: 14,598 Opal Posts by user Forum Profile RuneMetrics Profile
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Currently the respawn rates of NPCs and resources is based on the population of the world being used. We would like to change this so that respawn rates are the same on all servers, regardless of population.

Question: Should we standardize respawn rates?


I wonder how fast the spawn rates will be then, because I prefer a slightly lower spawn rate at certain bosses.

How fast will this be and how many people would require that spawn rate right now, so I can try it?


The standardised spawn rates would be the same as that of a max population world.


That would be wayyyy to high at certain bosses. Could you make like let's say 10 worlds maximum population spawn, 10 like medium and 10 quite low?

I would really appreciate that.

Edit: the 10 is just a example, it could be changed according to the amount of worlds and perhaps even more options for spawn rates. If that's possible, that is.



This immemorial guy, wants this game too damn difficult.

He would probably prefer to gain half xp rates, along with a trade system that doubles the time it takes to get an item.


Explain.

Oh and I would love to have a half xp weekend sometime. Please don't turn this into another trading thread, thanks.

04-Jul-2014 13:35:22

Claudark

Claudark

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Question: Should the Odium & malediction wards be graphically reworked?
Question: Should the Occult necklace be graphically reworked?
Question: Should the Graceful outfit be graphically reworked?
Question: Should the Dragon pickaxe be graphically reworked?
Question: Should the Staff of the dead special attack animation be graphically reworked?
Question: Should the Kraken tentacle inventory icon be graphically reworked?
Question: Should the Steam battlestaff be graphically reworked?

I really hope these are all rhetorical questions...
Sorrow is the conduct to a void inside us.

04-Jul-2014 13:40:14 - Last edited on 04-Jul-2014 13:40:25 by Claudark

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