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Dev Blog: Content Poll #22

Quick find code: 380-381-41-65435527

Jake
Jan Member 2006

Jake

Posts: 7,071 Rune Posts by user Forum Profile RuneMetrics Profile
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Currently the respawn rates of NPCs and resources is based on the population of the world being used. We would like to change this so that respawn rates are the same on all servers, regardless of population.

Question: Should we standardize respawn rates?


I wonder how fast the spawn rates will be then, because I prefer a slightly lower spawn rate at certain bosses.

How fast will this be and how many people would require that spawn rate right now, so I can try it?


The standardised spawn rates would be the same as that of a max population world.


That would be wayyyy to high at certain bosses. Could you make like let's say 10 worlds maximum population spawn, 10 like medium and 10 quite low?

I would really appreciate that.


I have to agree here, I really would like fast spawns for certain stuff, but for other stuff such as soloin* prime and supreme, this just wouldn't work.

All we really need IMO is a few extra worlds that can offer a faster spawn rate, for something like mining granite, only having 2/3 worlds that you can use can be quite a problem at certain times of the day.

04-Jul-2014 12:40:00 - Last edited on 04-Jul-2014 12:50:08 by Jake

Mod John C

Mod John C

Jagex Moderator Forum Profile Posts by user
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Add 30k drop warning to doom guy please. Don't poll it, just add it.


We don't update without a poll lightly but when we do, we always sit down and discuss what we're doing and why we're doing it. In this instance, and much in the same way we launched the authentictor, it's player security and integrity that's at stake so we took steps to improve that. Seldom is it necessary, but we'll always hold onto that option when it's justifiable.

The change made is by no means a final solution to the problem of players being scammed or lured. It simply gives you a second chance to properly think through what you're about to do and makes you aware of the possible value of your item(s).

It is very likely that we'll adjust the warning behavior over time but for now it will be remaining as it is because we do lose a lot of players through loss of items like this, if we can put a barrier up to catch a few of them as they fall, then maybe we can start to save some people.

To address the concerns regarding standardized spawn rates and boss monsters, I'll talk to Ash on Monday when he's back in the office but I believe we can leave those alone if you want us to.

04-Jul-2014 12:41:10

Caleb
Jul Member 2023

Caleb

Posts: 5,171 Rune Posts by user Forum Profile RuneMetrics Profile
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Add 30k drop warning to doom guy please. Don't poll it, just add it.


We don't update without a poll lightly but when we do, we always sit down and discuss what we're doing and why we're doing it. In this instance, and much in the same way we launched the authentictor, it's player security and integrity that's at stake so we took steps to improve that. Seldom is it necessary, but we'll always hold onto that option when it's justifiable.

The change made is by no means a final solution to the problem of players being scammed or lured. It simply gives you a second chance to properly think through what you're about to do and makes you aware of the possible value of your item(s).

It is very likely that we'll adjust the warning behavior over time but for now it will be remaining as it is because we do lose a lot of players through loss of items like this, if we can put a barrier up to catch a few of them as they fall, then maybe we can start to save some people.

To address the concerns regarding standardized spawn rates and boss monsters, I'll talk to Ash on Monday when he's back in the office but I believe we can leave those alone if you want us to.


John could you make the spawn rate for kbd/chaos ele/ kq faster since atm they take like 4 minutes to spawn on w1.

04-Jul-2014 12:44:02

Lieut

Lieut

Posts: 1,138 Mithril Posts by user Forum Profile RuneMetrics Profile
you gonna make the polls for pets fail again with all those into one question lol.

should poll them like

1. gwd pets
2. wildy pets
3 DK pets

don't wanna be playing neopets >_<

04-Jul-2014 12:44:46 - Last edited on 04-Jul-2014 12:45:18 by Lieut

Martin 2007

Martin 2007

Posts: 302 Silver Posts by user Forum Profile RuneMetrics Profile
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you gonna make the polls for pets fail again with all those into one question lol.

should poll them like

1. gwd pets
2. wildy pets
3 DK pets

don't wanna be playing neopets >_<

What about the giant mole pet!? Pretty much the most important question ;)

04-Jul-2014 12:46:51

Jake
Jan Member 2006

Jake

Posts: 7,071 Rune Posts by user Forum Profile RuneMetrics Profile
In the poll question about pets, could you please mention that you can't left click these with that update you added before, so that it doesn't get a lot of NO's from people who don't know about it?

04-Jul-2014 12:46:55

Caleb
Jul Member 2023

Caleb

Posts: 5,171 Rune Posts by user Forum Profile RuneMetrics Profile
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In the poll question about pets, could you please mention that you can't left click these with that update you added before, so that it doesn't get a lot of NO's from people who don't know about it?

04-Jul-2014 12:47:47

T o m m i
Dec Member 2010

T o m m i

Posts: 3,190 Adamant Posts by user Forum Profile RuneMetrics Profile
Make like 10 worlds have the longer respawn time for boss monsters.

Also about the pets, what would their drop rate be? The poll question should say that they're VERY rare drops (they probably will be?). I'll vote no if they're too common.

04-Jul-2014 12:49:30

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