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We don't update without a poll lightly but when we do, we always sit down and discuss what we're doing and why we're doing it. In this instance, and much in the same way we launched the authentictor, it's player security and integrity that's at stake so we took steps to improve that. Seldom is it necessary, but we'll always hold onto that option when it's justifiable.
The change made is by no means a final solution to the problem of players being scammed or lured. It simply gives you a second chance to properly think through what you're about to do and makes you aware of the possible value of your item(s).
It is very likely that we'll adjust the warning behavior over time but for now it will be remaining as it is because we do lose a lot of players through loss of items like this, if we can put a barrier up to catch a few of them as they fall, then maybe we can start to save some people.
To address the concerns regarding standardized spawn rates and boss monsters, I'll talk to Ash on Monday when he's back in the office but I believe we can leave those alone if you want us to.
Can you explain how this stops scamming though? Say a scammer somehow convinces a noob to drop his dragon scimmy, do you think the warning message would stop him? Also, i dont know if you realize, but most lures/scams are more sophisticated than "hey, drop your bandos tassets!".
I don't think this game should be an idiot-proof, safe environment. Runescape should have an element of danger. With these ridiculous warnings the game becomes sterile and predictable, much like the other runescape is now.
04-Jul-2014 12:53:04
- Last edited on
04-Jul-2014 12:57:18
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Nazar