custom armor and weapon creator
this system will allow players, depending on their crafting, smithing, fletching and possibly construction levels, to create weapons and armor with certain qualities.
how it works
this new feature will integrate into the existing skill system and is available to all players.
similar to ceremonial sword crafting in RS3, it will take patience and skill levels to make better equipment.
the player gets to chose which piece of equipment they want to design based off of a number of presets for each part.
depending on what is added to the item, then that's how it functions.
designing items
each item has different parts that can be switched. (example: platebody: chestplate, shoulders, collar, trim, etc.)
there will be an interface with each unlocked option listed for each specific player.
each part has a set amount of raw materials and different stats, so then different designs may be made to incorporate the combat triangle.
spells and enchantments can be attached to items through enchanted gems, orbs, gold, and silver.
creating items
items require materials just like they currently do. (dragonhide for range, metal for melee, and cloth for magic)
each part is crafted separately using the skill that is required for it, the pieces are then used on each other to fully assemble your new item (similar to crafting quest items: rod of Ivandis)
upon completing the armor it becomes untradable, but the parts are tradable.
items are able to have better attachments and pieces as skill level increases.
example and summary
Player wants to make a platebody:
rune shoulder guards; 85 smithing
green dragon hide torso; 67 crafting
cloth sleeves; 1 magic
steel spiked elbows (nails); 30 smithing
silver trim with diamond inlays --> silver=weight reduction, diamond= +5 for def stats; 50 crafting
This system will work well for allowing players to have more armor and weapon options or let them upgrade that BCP with 07 stats
24-Oct-2013 19:50:29