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World Map & Balancing Changes

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BruteForcePK

BruteForcePK

Posts: 63 Iron Posts by user Forum Profile RuneMetrics Profile
paving the way for the return of statius armor (inc. helm as BIS) and morrigans as BIS for range, maybe a raids reward. As with all new/unique osrs items, obviously the appearance and names have to be altered to make the blatant copy of rs3 harder to notice for some

26-May-2017 11:01:26

IronManWhy
Feb Member 2023

IronManWhy

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
Leave standard void +10%, Buff elite to +15%. This leaves room to add a +20% further down the line.

Zulrah is still ~1.3-1.6mil/hr depending on RNG. Excellent money however some drops are questionable (35 yews, rune ore nerf; prices have been stable, Planks -> logs) etc. I've never even done zulrah however I've seen some spreadsheets of the drops/gp/estimated kills per hr w/ profit pre-post update.

Karamja store is questionable, it allowed alot of players to sell less sought after items on the ge for those willing to put the time in to sell them to the store for 1.2x high-alch value

Serpentine helm got gutted, dead content now.

You should slightly tweek the nerfs.

26-May-2017 12:09:41

Dented

Dented

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
You finally shown your true colours and gone back on promises made when osrs came to be.

Basically you now intend to do whatever you like polled or not and call it balancing the game.

Wont be renewing members on this account and have already cancelled members on my other.

Wildy nerf failed poll you did it regardless

The fact that void had no defense stats pretty much meant it was balanced its now dead content and so is the minigame.

Serp helm now useless (niez helm is just as good) pointless charging serp helm just to cure poison, super anti's are cheap.

The Karamja store played a part in keeping the ge prices of lots of items stable these prices will now just drop away.

26-May-2017 12:43:48

Dev1n

Dev1n

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
Fairness?

If void is to be kept in its current condition. Is it possible to consider an alternative option for players, ie: trade back in void pieces for full points? (This way they can use the points for exp instead if they dislike the balancing rather than forcing them to keep a set that was not the one they intended.)

Because zulrah drops are balanced out. Can't you consider dropping more teleport scrolls? It used to be 20 and went straight down to 1. Perhaps 5 now? Or even remove drops rather than switching to balanced drop. For example, completely remove mahogany logs?

Serp helm really should retain its venom. I do not understand why it was removed. You can take away all the str bonus thats fine. This will keep it from being best at everything. But to take away venom is a bit much. Why is blowpipe and trident able to venom? Because it attacks monsters? Pufferfish and lionfish have spine that if stepped on or touched results in venom being injected, so that seems apropriate to keep helm venomous when attacked. Still makes sense.

26-May-2017 12:53:24 - Last edited on 26-May-2017 12:55:09 by Dev1n

HolyGr8ness
Jan Member 2015

HolyGr8ness

Posts: 509 Steel Posts by user Forum Profile RuneMetrics Profile
Thanks Lagex. Void is now pretty useless even with your ""buff"" to elite. Can we get a refund on pest points since you made void useless? I mean you say it's easy to get yes but time consuming. If we spent the time to get all those points earning cash, Full void cost a few mill at least. With the 10% damage boost only it can not compete even with black dragon hide. Locking the ever so slight increase on void behind elite diary does not help.

Serp helm was a bit op but costly to make up for it. The stats and effects on it now do not make up for the cost.
Drakes need a buff to be worth killing and not a blocked task

26-May-2017 13:49:49

gargans

gargans

Posts: 22 Bronze Posts by user Forum Profile RuneMetrics Profile
Nerfing Zulrah drop table is a joke, you have to be quite a skilled player to even kill it at max efficiency and have atleast 40m worth of gear.
If the problem is the skilling supplies then just remove them from the drop table.
If the problem is that Zulrah is SAFE, then make it cost up to 500k to get your items back.

How can you justify lowering profit by 30% because Zulrah will ruin prices of supplies by making all BIS magic/ring of suffering crash?

People who do not even have requirements to kill Zulrah should have no say!
nobody has a problem with people 50/50 gambling for ez billions?

or the people who afk'd nmz (pre-nerf) to max out, made billions from Zulrah (pre-nerf) and now make easy profits at Raids? How does that make any sence...
Even people who have never killed Zulrah find it weird this was never polled.

Worst update on osrs.. and as for nerfing void after 14 years :/
and thanks for the super expensive 'Anti-Poison' helmet that costs 1.2m for 15 hours use :S

Terrible, Rip zulrah

ps. can half of the J Mods even manage a Zulrah kill?

26-May-2017 14:56:45 - Last edited on 26-May-2017 15:02:31 by gargans

imfapping

imfapping

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Another update to kill ironmen content, thanks Jagex. Since you have nerfed zulrah, everyone will go to Godwars to get their income, since zulrah is not 30% less but like 60% less. It used to be really hard and tedious for ironmen to get their armour from Godwars, now it's just impossible. More dead content for ironmen. Thinking about de-ironmanning my account, or just quitting it till changes for ironmen come through.. RIP OSRS ironmen content

26-May-2017 15:40:27

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