I'm fine with the Zulrah nerf, although the 35 yews from Zulrah as opposed to the 150 dropped by KBD (which has no quest requirements) is really odd. Should have either made it 75/100 (due to 2x drops) or just kept it at magic logs (35 or 50). Also confused about brews becoming nests, should have just lowered the amount of brews you got or just removed it completely, mole is already the best source for nests in the game, there was no reason to add them to Zulrah.
You should've left the venom on the Serpentine Helm, since that was the only way of venoming for meleers. It makes no sense to lower the strength bonus AND remove the venom affect with it still costing the same amount of scales as the Blowpipe does. It's only use now is Zulrah and Pyramid Plunder, as there is really no point in wasting money on scales when the Neitiznot Helm doesn't cost crap (aside from ~50K if you lose it or free if you alch 50 of them) and really isn't much worse compared to the current status of the Serpentine Helm. Hell, you could've gave the Serpentine Helm the same stats as the Neitiznot Helm and left the venom and people would've been fine with it, it would literally only be used for bosses that poison you or the GWD, any boss that doesn't have anything that could be venomed would just result in people using the Neitiznot Helm.
The Karamja shop thing should have given slightly above High Alch value for the 1st item, then alch value for the second and then just go down from there as usual. If it had still been a problem, then it should've been done how you did it this time. Basically all this update did was make Onyx gems the only thing beneficial from the shop perk for the Karamja gloves.
Void should've been fixed as soon as you guys admitted the 20% was a mistake instead of waiting until now to fix it.
26-May-2017 02:23:01