-Expand the number of Slayer monsters in Nieves Cave, that have too low an amount, E.G bloodvelds.
-Buff the drops from 'low reward monsters' that have higher slayer, e.g. Dark Beasts.
-Buff any high risk slayer bosses drop tables we are assigned (including wilderness) but ONLY to those on task. I don't know if it's possible, giving the coding etc but I believe if it can be done it should as it makes slayer more fun.
-Speaking of the above, buff Cerberus table as it is poor.
-Buff Dagannoth King drops, totally unrelated but before EOC they were a very good task even without rings but now they require ring drops to be worth the effort and that's Archers and Zerker, not any other rings (even with noted bones). To be honest as well, you shouldn't have to have skills like 82 RC to get them to be half decent, even if it was so that you instanced the slayer cave, removed rings and gave better loot specifically for on task kills? I know we have a separate lair for them for people on task, but even so I feel the drops could be more rewarding as it's high risk and would give people more of an incentive to go.
-Add one more slot to the block list, with a slayer level requirement, say 85?
-Add the option to let us choose between two tasks, but make it unlockable, e.g. 500-1000 points?
-Add a higher combat slayer master. 120 CB.
Thanks guys!
28-Mar-2017 15:47:52
- Last edited on
28-Mar-2017 15:54:59
by
Dark_Sayajin