Etrengereid
said
:
ideas for perks? umm...
Herblore cape can be immune to poison and venom.
Hunter cape lets you not set up buggy traps. Currently when you set a box trap for instance there is a chance that the trap is bad and will not catch anything no matter what. you just need to dismantle it or wait for it to fall down.
Slayer cape can be slayer helm effect.
magic cape should offer unlimited swaps now with Poh offering unlimited swaps
rc cape no pouch degrading
agility cape like wearing full gracefull
fletch cape makes your ammo not break when ranging. being a skillful fletcher your ammo is very well made.
But I mean I'd like to see other capes becoming more useful as well. these are for instance fish, mining and wc. A bunch of people with good suggestions on perks updates. My point is that I wish that all skillcapes are as useful as con and craft. We need a rework on many of the perks.
Most of these sound extremely overpowered, IMO. Remember, the perks are there to make the capes more viable to wear in their slot. They aren't there to bring back easyScape.
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d3ez
said
:
When is Elite Void Recolor coming? I thought it passed.
We know it passed, but it doesn't mean we can always get every single update out straight away. There were quite a number of graphics jobs that passed on that poll, and we only have 2 artists that can only do so many things at once! Rest assured, it'll be out soon
Twitter: @JagexKiere*
MATRIIIIIIIX
said
:
if you have Olm after Tekton most likely you don't have spec and you'll end up waiting a couple minutes on your special attack bar before going in.
TIL some people actually go back to first floor to resupply
Guys, I noticed that the speed of creating unfinished potions has been decreased, with and without the wearing of the brand new chemistry amulet. It is now the same speed as creating the finished potion. Was this intentional? Could it be made faster again?
Uncle Benjen
said
:
Guys, I noticed that the speed of creating unfinished potions has been decreased, with and without the wearing of the brand new chemistry amulet. It is now the same speed as creating the finished potion. Was this intentional? Could it be made faster again?
Looking into this now. Thanks for the headsup
Edit: Fixed
Mod Maz
Queen of the Squirrels
RS Training & Developer Lead
02-Feb-2017 12:11:16
- Last edited on
02-Feb-2017 12:19:27
by
Mod Maz