Benvil
said
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Didn't realise the scrolls are a consumable reward from the Tithe shop. With yet another consumable point spender, could polling the water can being infinite (like fairy tale pt.3) be considered at this point?
The grape seeds were not really consuming sufficient quantities of points to count as a decent consumable point spender, but these scrolls use considerably more. So if this new feature works out okay, we can afford to make the watering can infinite.
PinkeyeMoody
said
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could the "other players" not use the last location method for runecrafting cosmic runes? ... youre gonna have a lot of "other players" saying the same thing
They didn't seem to think so last week. While you're doubtless correct that a lot of people will not appreciate this change, a lot of people didn't appreciate last week's either. (In fact this week's change was itself a proposal from that lot of other people.)
29-Sep-2016 12:02:57
- Last edited on
29-Sep-2016 12:04:14
by
Mod Ash
PinkeyeMoody
said
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3 options too many on the fairy rings. could the "other players" not use the last location method for runecrafting cosmic runes? i just feel like it was a lot better before this update and youre gonna have a lot of "other players" saying the same thing
There was a thread or 2 over the past week about problems with that update though. For example if someone went to the Gorak plane and forgot another teleport they wouldn't be able to leave unless they could tank out the Goraks until they become unaggressive, if they even do. The left click option would force them to dial a fairy ring code which they would struggle to if being attacked and the last destination would keep them at Goraks.
lol fair enough. cant please everyone. good update then. thank you for the response mod ash. if you get a chance could you fix my rng. i get rune swords at bandos like its common
not easy to know how to change things ash
some want it like this and other like this. i suppose i'm fine with it how it is. maybe should have just made last teleport the left click one? satisfy the cosmic ppl. oh well
i was also wondering if it is possible to do some more work on the sack/bags etc. erm like making it possible to pick which herb to withdraw from sack like the way u can pick gem type from gem bag. and perhaps be able to take out only a certain amount of gem/herbs instead of all? also last but not least: when using noted item on a bank u get the option: yes and no if u want to unnote or not the items u used on the bank. could we get a 3rd option: unnote x-amount?
thx alot again
The grape seeds were not really consuming sufficient quantities of points to count as a decent consumable point spender, but these scrolls use considerably more. So if this new feature works out okay, we can afford to make the watering can infinite.
Yes, I figured the grapes probably didn't do much, but Zamorak Wines are a much bigger deal
Just to add to it, Gricoller's Can is currently more inconvenient than convenient. Getting it is a substantial time investment, and force you to return to Tithe if you want to recharge it. A normal can may only have 8 charges, but on farm runs you run past tons of water sources, so filling it back up is easy. Gricoller's being infinite would just make it an incredibly small convenience for the time investment, but at least would make it worth something. Still not worth it for "efficiency only" players, but still something at least.
29-Sep-2016 12:20:53
- Last edited on
29-Sep-2016 12:22:36
by
Benvil
I was thinking instead of a left-click to zanaris, right-click for configure, right-click for last destination, if maybe the first two options could be switched. So left-click for configure, right-click to zanaris, and right-click for last destination. Its not that big a deal, just the way I thought of it before the update.
PinkeyeMoody
said
:
could the "other players" not use the last location method for runecrafting cosmic runes? ... youre gonna have a lot of "other players" saying the same thing
They didn't seem to think so last week. While you're doubtless correct that a lot of people will not appreciate this change, a lot of people didn't appreciate last week's either. (In fact this week's change was itself a proposal from that lot of other people.)
Doesn't really make it look like you know what your doing, more like, we'll do this till someone complains, then we'll change it till some more people complain. I thought polls were in place to sort these things out.
The Max hit in the POH Dummy. Does this mean that If I have Cave Crawlers as my slayer task, I can go to the Undead Dummy and hit that instead? And it will always hit my maximum?
thinks Jagex should honour the results of the original Old School Poll
The Max hit in the POH Dummy. Does this mean that If I have Cave Crawlers as my slayer task, I can go to the Undead Dummy and hit that instead? And it will always hit my maximum?
What task you got is unrelated, it's simply based on which tier of dummy you build. If you got the best dummy, you simply equip your gear setup with a Slayer Helmet on, and it will show you your max hit on a slayer task. Same thing applies to the Salve Amulet.
Librarian 42
said
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The Max hit in the POH Dummy. Does this mean that If I have Cave Crawlers as my slayer task, I can go to the Undead Dummy and hit that instead? And it will always hit my maximum?
It's exactly what it says in the newspost. You can hit it and it'll show what your maximum hit is with the setup you've had. The upgraded dummy that references slayer tasks then assumes that you're wearing the gear you would against slayer monsters and therefore apply the slayer helmet effect boost when calculating your hit.