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Dev Blog: Ourania Altar

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Early Birdy
Aug Member 2008

Early Birdy

Posts: 871 Gold Posts by user Forum Profile RuneMetrics Profile
A reason for me to train rcing for Fally and Karamja elite diaries. Great update, people can still craft nats for money or make lavas for fast xp.

Although I seem to recall Phoenix Odin did get higher xp rates than posted.

However, comparing casual vs ehp addicts xp rates must be quite the challenge for devs.

21-Sep-2016 23:40:16

Godsdoomer

Godsdoomer

Posts: 4,067 Adamant Posts by user Forum Profile RuneMetrics Profile
This is worse than normal runecrafting, entirely boring and tedious. I guess it's fine if you enjoy the normal skill? Just dead content rehash in my opinion

What runecrafting needs is an engaging minigame that keeps you interested, something like the wintertoad. Runecrafting has to be the most boring cancerous skill there is in game, and I'm sure many hold my opinion.

21-Sep-2016 23:47:47

Two Heavens
Oct Member 2022

Two Heavens

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
if there was no zeah rc this would be so much more fitting; i really wish the dev team would actually think about things they have in the archive before they add brand new content.

that being said, the exp rate estimates are lowballed, and even the estimates are too high to fit the game as is. i really don't see this being a good addition at this point now that zeah rc is in the game. i love the concept, but i can't see any proper execution

22-Sep-2016 00:01:55

Early Birdy
Aug Member 2008

Early Birdy

Posts: 871 Gold Posts by user Forum Profile RuneMetrics Profile
I partly agree with you Bathory, would rather have seen a more interactive, low profit, higher xp mini game. I do not think this will be doa content.

I do agree that training rcing is mind numbingly boring.

The coding is almost complete for this update, so if its not all that populr, almost no dev time spent on it.

22-Sep-2016 00:05:44

Kauski

Kauski

Posts: 1,948 Mithril Posts by user Forum Profile RuneMetrics Profile
Addin content for low lvl players is not worth for the time doing it, because it affects so few of the players.

Makin a minigame for major XP boost such as the wintertodt is not a good idea neither, sure it worked on useless skill such as firemakin, but for this no, because makin XP boosts is never good for osrs, players get their lvls faster --> at max total die to boredom and nothin to do in game and eventually quit and you lose the active players.

I think jagex should introduce high reward high risk wilderness involved rcin, requirin you to risk around 500k if you get killed, this can be done with item requirements to go trough system and gettin autoskull, just like current rcin is, but the location should be at over 30 lvl so it would be a risk - reward, close to a teleport location.

So a dungeon after 30 lvl wild, requirements to use 2 valuable items, such as d axe & d pick - autoskull.

Rewards in either XP or gold, so its not dead content for the majority of players.

22-Sep-2016 01:15:22

dunforgiven

dunforgiven

Posts: 102,158 Ruby Posts by user Forum Profile RuneMetrics Profile
I do hope to see this (the original idea) added. I know a lot of people don't like it, but a lot do.
Kauski said :
Addin I think jagex should introduce high reward high risk wilderness involved rcin.
in other words, this update you want would be useless for skilling and be dead before it was even voted. no skiller would use it and thus the purpose, rewarding pkers, would never happen.
frankly my dear, I couldn't give a dam. never had a river to build one on.
veteran of 4 runescapes

22-Sep-2016 01:25:37 - Last edited on 22-Sep-2016 01:27:51 by dunforgiven

dunforgiven

dunforgiven

Posts: 102,158 Ruby Posts by user Forum Profile RuneMetrics Profile
Godsdoomer said :
This is worse than normal runecrafting, entirely boring and tedious. I guess it's fine if you enjoy the normal skill? Just dead content rehash in my opinion

What runecrafting needs is an engaging minigame that keeps you interested, something like the wintertoad. Runecrafting has to be the most boring cancerous skill there is in game, and I'm sure many hold my opinion.


anything like wintertoad (sp?) would be overpowering.
frankly my dear, I couldn't give a dam. never had a river to build one on.
veteran of 4 runescapes

22-Sep-2016 01:29:14

The Package

The Package

Posts: 147 Iron Posts by user Forum Profile RuneMetrics Profile
Hutchens said :
I'm generally a fan of content from RS2, but I don't think ZMI really fills any niche. People just want to make RC easier. That's my 2 cents.

On the other hand, I'm for it as long as it's balanced and doesn't make it a lot faster than current methods. It may end up being content that's less desirable by the players if this is the case, though.


Lol what? Easier than AFKing Soul Runes for better profit AND better experience? What are you smoking?

I Mr P I said :
xp rates are too high, im all for new things. but will make other methods pointless.


Ignorant. Lava runes are 70k xp/hr and can be done at 23 runecrafting, and soul runes are upwards of 45-50k/hr and both afkable and profitable. ZMI pales in comparison.

22-Sep-2016 01:36:02 - Last edited on 22-Sep-2016 01:44:12 by The Package

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