Forums

Dev Blog: Raids Rewards 2

Quick find code: 380-381-307-65812979

Blacked Out

Blacked Out

Posts: 251 Silver Posts by user Forum Profile RuneMetrics Profile
Absolutely love this! I mean hey what other way can Jagex make the game more balanced then by creating new top tier weapons! Of course how do they work in pvp...oh right you dont give a ****. I do wonder if OS is on the same road it was before.

20-Jul-2016 12:23:12

Ferocire

Ferocire

Posts: 10,978 Opal Posts by user Forum Profile RuneMetrics Profile
King Cain Jr said :

Obviously the wand should be better for magic, i like the ignore water rune and the ability to auto cast ancients, however i am so against the power creep of EVERY OTHER MAGIC ITEM EVER.

+3 accuracy over SoTd is hardly power creep. It's not even a noticeable difference.



The chaotic maul doesn't need to come to oldschool, if you want to bring it in. like i said with the last weapon, make it have some penalty as to weilding it. otherwise you just give players better ko options for free with no kind of penalty to running amok among players and monsters which isn't smart. look at what happened with the blow pipe day of release. no one could compete. *btw speed isn't the only thing that can make a weapon op.*

Chaotic maul had 50+ more crush attack than the elder maul does, this one is much less accurate. It will also not present a better KO option as ags will be much better, it's simply providing an alternative.


ALSO the mage robes should use ahrims to be made so ahrims isn't useless.

Kodai Zurah robes is useless for everything other than speed runs at zulrah, so don't be concerned about Ah losing its uses.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

20-Jul-2016 18:19:25 - Last edited on 20-Jul-2016 18:20:04 by Ferocire

Caught Mirin
Jul Member 2023

Caught Mirin

Posts: 135 Iron Posts by user Forum Profile RuneMetrics Profile
Why are so many people against item progression and wanting to keep the current gear BIS?

If anything there just needs to be a higher level requirement for some of these items, that way PvP is still viable at all levels (if that is the primary concern), this keeps the gear out of lower level PvP where the "imbalances" have most of the effect. Max main vs Max main the maul would be a fun alternative and wouldnt be significant impact to PvP.

Godwars is already so easy, it makes no sense keeping ALL the gear BiS (I agree gear like bandos and armadyl should stay BiS, for the time being until GWD gets an expansion, on that note keeping ahrims basically BiS is stale progression, with kodai's stats why even put a high defence level on it?).

Keep maul as it is, maybe slight increase attack requirement like 78/80/81

Prayers are mostly useless as well, only augury and rigour are any good. Stat drain or anything to scale your damage to a monster (nothing as extreme as turmoil, and these prayers should not scale in PvP) would be a much more fun end game PvM approach. Keep life steal on gear like proposed on the zenyte item and consumable - an idea for a raid reward.

Wand should have a bit of melee stat reduction as Staff of the dead has a nice nieche as a melee / magic weapon.

An opinion of someone at level 126 who is starting to find end game content bland - I'm tired of seeing great, original ideas pushed aside due to a majority of lower level and other players voting out ideas because they aren't at the stage of the game yet to participate. I imagine there are also people who vote no for things because they will never be able to afford them (i.e. spirit shields, reworked divine etc.) which is sad especially when we get to 70+% on these polls.

21-Jul-2016 11:43:35

Quick find code: 380-381-307-65812979 Back to Top