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Majoor

Majoor

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
With the PvP update to untradeables also change that Slayer Helm (i) drops the black mask instead of protecting the Black mask (i) the same way as other untradeables. Same for Heraldic Shield/Helm making it drop as their rune/steel item.

19-Jun-2016 19:18:11

Mr-Wildstar

Mr-Wildstar

Posts: 753 Gold Posts by user Forum Profile RuneMetrics Profile
I really like the idea of the PvP changes for the untradeables lost on death. It will at least make it a bit rewarding killing a seemingly costless void pure. Tho I don't know why do you folks want to make another money sink?

The Value changes on death going from High alch value to the grand exchange value is something I HIGHLY approve! Not only this will weaken the scams/lures but it will also allow you to carry 1 to 4 bling-bling items and not worry about losing them on death. (as long as you are careful that is.)

The dropping items in the wildy actually seems like a decent idea. Not the best idea since a teammate can drop food to help their dying teammate in the wildy survive. But it also allows the pker or the player who is fighting back have a much better chance of securing the great loot.

I hope that the poll passes on at least the Items you keep based off death is changed to G.E. value. more of them passing would be great but nostalgia punks and scammer/lures might not want them tho...

20-Jun-2016 01:13:36 - Last edited on 20-Jun-2016 01:14:23 by Mr-Wildstar

Stinkowing
Jun Member 2006

Stinkowing

Posts: 1,199 Mithril Posts by user Forum Profile RuneMetrics Profile
Pepol said :
Question: Should the items you keep on death be chosen based on Grand Exchange value rather than high alchemy value?

This ruin the mechanic game but i think its pass because ppl are stupid. This ******** update i think. how about when u kill sire and u accident click on teleport its warrning. omg jagex if ppl do mistake its ppl foult not the game. i wanna go where i wanna i wanna do what i wanna and i wanna lose high alch value not the f..**** price. .FIRST WHEN I LOG IN I GO GE CHECK WHAT PRICE ITEMS VALUE TO DONT LOSE SOMETHING SPECIAL LMAOOOOOOOOOOOOO GF JAJEX


I'm willing to bet my entire 6m+ bank in OSRS that you didn't bother reading the question in reality. This sort of change would prevent rarer items (like the robin hood hat in the screenshot example they gave) from being lost to items like a commonly-found rune medium helm.

Seriously? Get help. Your logic is like that of a scammer or lurer.
Oh, I almost forgot.
Oh, I already forgot.

20-Jun-2016 03:17:07 - Last edited on 20-Jun-2016 03:17:47 by Stinkowing

Damn Cam
Jun Member 2020

Damn Cam

Posts: 44 Bronze Posts by user Forum Profile RuneMetrics Profile
Majoor said :
With the PvP update to untradeables also change that Slayer Helm (i) drops the black mask instead of protecting the Black mask (i) the same way as other untradeables. Same for Heraldic Shield/Helm making it drop as their rune/steel item.


Except that treating them the same as other items would involve having a small cash stack drop and having the player pickup their broken black mask and have perdu repair it

20-Jun-2016 03:44:53

Damn Cam
Jun Member 2020

Damn Cam

Posts: 44 Bronze Posts by user Forum Profile RuneMetrics Profile
Stinkowing said :
Pepol said :
Question: Should the items you keep on death be chosen based on Grand Exchange value rather than high alchemy value?

This ruin the mechanic game but i think its pass because ppl are stupid. This ******** update i think. how about when u kill sire and u accident click on teleport its warrning. omg jagex if ppl do mistake its ppl foult not the game. i wanna go where i wanna i wanna do what i wanna and i wanna lose high alch value not the f..**** price. .FIRST WHEN I LOG IN I GO GE CHECK WHAT PRICE ITEMS VALUE TO DONT LOSE SOMETHING SPECIAL LMAOOOOOOOOOOOOO GF JAJEX


I'm willing to bet my entire 6m+ bank in OSRS that you didn't bother reading the question in reality. This sort of change would prevent rarer items (like the robin hood hat in the screenshot example they gave) from being lost to items like a commonly-found rune medium helm.

Seriously? Get help. Your logic is like that of a scammer or lurer.


You don't seem to know a whole lot about pvp.

The grand majority of people who participate in pvp are well aware of what protects over what. This would allow people to "protect" an item with a high GE value but a low alch value and introduce items into pvp that are typically always "risked" if used. Such as a berserker ring. B-rings have a 6k high alch value *most items protect over it*, so it's rarely used in PVP, or if it is, it's a 4m risk. That's 2/3 of your whole bank. However, a B-ring imbued happens to grant most melee weapons +2 to their entire max hit, which makes it incredibly powerful. Allowing someone to protect it very easily by clicking a button to switch how value is determined would greatly change the common pkers DPS.

Your example (which you saw from the picture) is a pretty dumb one to give, because anyone who even owns a robin would know about it's low prot value. That's why it's used as a common "risk".

L2pk.

20-Jun-2016 03:50:17

Hypertroll
Oct Member 2013

Hypertroll

Posts: 269 Silver Posts by user Forum Profile RuneMetrics Profile
Spoice said :
Looks very nice; I'm excited about all, especially the POH extension. Allthough the requirements for some are way too low.

Requirements for the cosmetic content is fine, but when only needing 57+3(crystal saw)+5(spicy stew) for an unlimited fairy ring, easily placed next to the POH entrance-portal given the accesibility comparible to the long and tedious process of getting a Quest-cape, is just too less.

Also the requirement of the HP-regenerating pool is too low, as the way it's currently done is by going through the clan wars portal, which doesnt restore special attack, or teleporting with the Desert Amulet 4 which doesn't restore spec either, and doesnt even cure poison, requiring high stats including 78 construction, which is 13 levels higher than the pool itself

Highering the required level of the Fairy ring, the Spirit tree and the pool MUST be highered, as theyre way too low, making previously exsisting methodes useless and effort wasted.

Highering the reqs to atleast 87-95 is not even an opinion, its a must.

20-Jun-2016 08:50:37

HoldMyJuice
Sep Member 2022

HoldMyJuice

Posts: 256 Silver Posts by user Forum Profile RuneMetrics Profile
I like the the POH update, looks good.

Is there possibility to extend the time when your kill loot appears to other players in wilderness? for example, if I kill player in wilderness then the loot appears to everybody after 1 min. This is not enough time to get all loot.

Sometimes you kill player with full inventory of food, that costs about 50k, and I'd like to bank and pick up my loot before everybody scavenges it.

I've recently started pking, and I barely have enough time to pick up best items from kill, before the looters take all rest.

20-Jun-2016 09:48:50

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