I dont like these skills, they seem very tedious and unoriginal.
I dont want to cut 1000 yew logs to level one artisan level. You're trying to give life to skills people find a chore to level by forcing it on them with a new skill. That's not how its done. You have to make it more fun. Rewards are good and all but if its a pain in the butt, everyone will just complain that a bad skill has been added to the game. There needs to be some sort of excitement in the new skill, something that makes it fun to do, not the same old stuff rehashed to make it seem new.
Seems like you guys are adding a skill to teh game just for the sake of adding a new skill to the game. Please take some time to think it over, improve on the idea before you go off making the community upset.
Geomancy is the only skill here that seems like it wont be a chore but it doesn't feel like it needs to be a skill all on its own.
21-May-2014 18:05:36
- Last edited on
21-May-2014 18:07:28
by
Purity0