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Dev Blog: Monkey Madness II

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Bjorn ochApa

Bjorn ochApa

Posts: 698 Steel Posts by user Forum Profile RuneMetrics Profile
Good work wish there was more of a descent weapon involved though so like the blowpipe which uses darts this will use javelins which in the community as far as i remember going back to 2007 nobody ever really used javelins so this might help the price upcost of rune javelins finally.

23-Feb-2016 15:56:17

Snke

Snke

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
Hype !! I do want it to be pure accessable though, it's kind of mean to close out pures from MMII, considering Monkey Madness is pretty much one of the most important pure quests there is. (Dragon scimitar)

Also I like the Balista idea, how about making it held like Karil's crossbow for example? would look cool, right now it looks weird the way he's holding it. Also, how about a bit more detailed design? It looks kind of plain right now.

23-Feb-2016 15:56:32

BoomShtick_X
Jan Member 2024

BoomShtick_X

Posts: 24 Bronze Posts by user Forum Profile RuneMetrics Profile
"Obtained from content unlocked following the completion of Monkey Madness II, ballistas are a slow, hard-hitting ranged weapon. Ballistas will use javelins as ammunition."

"Ballistas will not require the completion of Monkey Madness II to use."

Could this be clarified a little better because it seems there two lines contradict each other. Are we getting a ballista at the end of the quest or are we unlocking the ability to use them?

23-Feb-2016 15:56:33

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